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Derek&Eric heroes “the dude” logo for innocent’s brand refresh

innocent drinks has rolled out a simplified new visual identity by Derek&Eric.

The company, which launched in 1999 and was bought by Coca-Cola in 2013, felt its branding had become fragmented across its range, which includes smoothies, juices, wellness shots and coconut water.

innocent ran a pitching process a couple of years ago for the project, and chose “one of the big-name agencies,” which it declined to name.

But after a few months, the brand decided to pause that partnership because they felt “it wasn’t really working,” according to innocent creative lead, Finlay Hogg. They approached strategist Silas Amos to take on the work – whom Hogg describes as having “a unique ability to speak marketing and design” – and Amos bought in Derek&Eric to work on the designs.

The challenge, Hogg says, was to simplify a brand architecture and design approach that had become complicated and confused over time.

“Over the years we’ve launched loads of new recipes,” he says. “We tried to do everything the right way, but we could have paid a bit more attention to how everything worked together. Everything followed a different design system, and we lost the look of a market leader.”

This made it difficult, he explains, for both existing and new customers to “navigate” the range of innocent’s offerings. And Alex Stewart, creative partner at Derek&Eric says this diminished the so-called halo effect, “one drink leading to another, and that overall brand impact.”

Stewart says the aim of the new work was to “simplify and rationalise” the design system across the different products. The challenge then was to ensure every design decision reflected this key strategic aim.

“We were holding ourselves up to that at every single stage of the process,” he says. “There were times where we were going, ‘Oh, but for this range, maybe we do need to be a bit different.’ And every time we had to look at ourselves and say no, we’re going to keep strong to our principles.”

The new innocent drinks branding, by Derek&Eric and Silas Amos

This fed into what Stewart calls “a responsible brand refresh.”

“This brand has a strong history, and it’s loved,” he explains. “It didn’t need any whizzbang – it just needed to be uplifted. So how could we pull every element back to be as simple, clean, clear, and beautifully crafted as possible? We wanted the minimum possible number of elements to tell the maximum possible story.”

At the heart of Amos’ strategy was ”the dude” – the internal name for the innocent logo. The new designs place the logo front and centre, “to really let him sing,” as Stewart puts it.

“Looking back at the logo, I think it was a bit broken,” Hogg explains. “The softness was missing and the craft just wasn’t there – it didn’t feel locked up.”

Stewart agrees. “It was a product of its time – it felt like it was drawn in 1999. Which is no shade on the original designers, but it launched on one or two products. Over time, as you add more levels and brand architecture, and communication, the logo got smaller and smaller.”

The fact it was created as an italic also caused problems. “If you put something above it, it looked wonky. If you put something below it, it looked offset.”

The new innocent drinks logo, by Derek&Eric and Silas Amos

The team worked with typographer Rob Clarke and illustrator Laura Silveria to refine the core visual assets, including the logo and a new arched wordmark. Clarke worked on “hundreds of iterations” to find a look that worked for everyone.

“Those handcrafted elements made it more expressive without changing its core essence,” Hogg says. “It brought that confidence back. We described it like a piece of fruit sitting in a fruit bowl – it needed that plumpness that makes you want to pick it.”

Clarke also worked on a new hand-drawn typeface, innocent hand, and tweaked the custom typeface he had previously created for the brand, innocent sans.

The new innocent hand typeface, designed by Rob Clarke

“It was all hand-painted, scanned and crafted,” Hogg says. “We focused on every single element, because there were going to be minimal assets on every pack.”

For the colour palette, Stewart and his team delved into the archives to revive some “greatest hits” from the products’ past, and they were drawn in particular to warmer light-coloured pastels which had been replaced by a colder white in recent years.

One of the biggest challenges, Stewart says, was to create the right design system for the back of pack, which had to balance nutrition and ingredients information with the storytelling and lively copy that innocent is renowned for.

He says the team spent days trying to figure out a solution, until one designer suggested using a simple horizontal line to divide the different types of copy.

“Across the project, the hardest thing was finding the simplest solution in every given scenario,” Stewart laughs.

And the simplicity of that approach helped Hogg and his team roll out the changes, across international markets, with different suppliers.

“There was a lot of complexity,” Hogg explains. “We have a lot of different print partners, with different cutters, and different production methods. And we had to make sure the labels all look the same.” The flexibility of the new design system was useful when labels needed to be redone, as legislation changed in different countries, for example.

He says the innocent team “couldn’t be happier” with the new identity, and that it’s made internal work much clearer, given the parameters they are now being asked to work to.

And on a recent trip to Germany, Stewart was thrilled to see the new-look bottles on the shelves.

“It was brilliant to see it functioning in a different market, in a different language, and surrounded by other brands that we don’t have in the UK,” he says. “I was proud that it was still so prominent.”

The new innocent drinks branding, by Derek&Eric and Silas Amos
The redrawn innocent sans typeface
The new innocent drinks branding, by Derek&Eric and Silas Amos

 

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design/leader: Outlaw co-founder Elissa O’Brien

Elissa O’Brien is strategy director and co-founder of Outlaw. The Bristol-based agency works on branding and packaging for clients like Peroni, Mitchum and Gü puddings.

Design

What would your monograph be called?

100 Things I Didn’t Want to Do: Why Boundaries Maketh the Woman.

 What recent design work made you a bit jealous?

The Longbottom & Co Mary range by Derek&Eric. The design is beautifully arresting and deliciously crafted. I love all the hidden details that make you smile.

It’s clever, considered and delightfully different in a category that’s increasingly chaotic. Who doesn’t want to drink from a can showing Queen Mary in a tomato headdress?

Derek&Eric’s work for Longbottom & Co

What’s an unusual place you get inspiration from?

Daytime reality TV. It’s a perfect window into the Great British psyche.

As a strategist, it can be tempting to get swept up in exciting, yet niche, micro-trends that feel cutting-edge, but have limited relevance outside of Hackney.

Whilst there’s absolutely a place for these, nothing helps you understand the general population and its idiosyncrasies better than Four in a Bed or A Place in the Sun.

Name something that is brilliantly designed but overlooked.

Sanex roll-on deodorant. I challenge anyone to find a better piece of user-centred structural design for under £2.

It fits perfectly in the hand, the lid fits on the body when in use, and the roller ball faces down rather than up when not in use, meaning you can use all the product inside.

It’s proof that value products don’t need to feel cheap and great design is a reason to believe.

What object in your studio best sums up your taste?

A custom ‘Elissa’ desktop Henry Hoover, made for me by Rex, our design director. Why would anyone want to use a boring and technical Dyson when a happy little red chap can help you hoover your living room?

It’s a reminder that soul outshines performance every time. And it helps me keep my desk crumb-free.

Elissa O’Brien’s mini Henry Hoover

What feedback felt brutal at the time but turned out to be useful?

When it comes to experience, there’s no substitute for time. It’s not something you want to hear when you’re early on in your career and hungry for progression, but it’s true.

In his book Outliers, Malcolm Gladwell popularised “the 10,000-hour rule” – if you want to truly master something, you need to practice and perfect it for 10,000 hours. So while talent and aptitude are important, experience is what really makes the difference.

What’s an underappreciated skill that design leaders need?

I think self-reflection and self-awareness are undervalued qualities in design leadership.

As a leader, you don’t just set the bar, you also set the tone. How you handle difficult conversations, setbacks, and manage team dynamics are vital to the environment you create.

You don’t always get feedback from your team, so being honest with yourself on what you could do better, and how your actions influence others, is important.

What keeps you up at night?

How to deliver exactly the right amount of strategy. Too little and things are unclear. Too much and things are overcomplicated or constraining. It needs to be just right. Like porridge.

What trait is non-negotiable in new hires?

Proactivity and a fire in the belly. It’s impossible to be everywhere at once, so people who take initiative, ownership, and bring things to the table are essential.

Complete this sentence, “I wish more clients…”

…dropped their poker faces, especially in a world of Teams presentations.

The best presentations feel like conversations, full of energy and discussion. The worst feel like presenting into the void, with no reactions from rows of tiny faces at the top of the screen.

Any agency worth their salt loves challenge and dialogue, so let us know what works for you, what doesn’t, and why. And don’t be afraid to let it show on your face.

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herzog & de meuron to redesign 1960s california campus for eames institute museum

modernist warehouse to become eames museum

 

The Eames Institute of Infinite Curiosity announces plans to convert the former Birkenstock campus in Novato, California, into an art and design museum open to the public. Located just north of San Francisco, the 88.5-acre site will become a permanent home for the Institute’s expanding programming, including exhibitions, public workshops, and access to the Eames Collection.

 

The campus centers on a 166,000-square-foot modernist complex originally designed in the 1960s by architect John Savage Bolles for McGraw-Hill. Its most prominent feature, a saw-tooth warehouse roofline, has long served as a recognizable architectural gesture amid the region’s low hills. Herzog & de Meuron, in collaboration with San Francisco–based executive architects EHDD, is leading the redesign, which focuses on adaptive reuse and a new public program.

 

We are honored to collaborate with the Eames Institute on this Bay Area project — a region which has significantly shaped our practice through key projects including the de Young Museum in San Francisco,’ says Simon Demeuse, Partner at Herzog & de Meuron.

the Eames Institute museum will occupy a former Birkenstock campus | visualization courtesy Herzog & de Meuron

 

 

continuing a design legacy

 

While the campus is currently closed to the public in California, the Eames Institute will open it with museum and gallery programming, makerspaces, culinary venues, and gardens. The institute‘s plan — with design led by Herzog & de Meuron and EDHH — emphasizes accessibility, economic growth, and educational engagement, with officials citing it as a key alignment with local development priorities.

 

To share my grandparents’ vision with the world is the honor of a lifetime,’ comments Llisa Demetrios, Chief Curator of the Eames Institute.Ray and Charles’ boundless curiosity for solving problems through design has been at the core of the Eames Institute’s mission, and this expansion will allow us to share those gifts with our community on an even larger scale.’

 

The museum will house a selection of works from the Eames Collection, as well as programming inspired by the Institute’s mission to make design thinking more widely accessible. The project reflects a long-term commitment to the North Bay community and to preserving and evolving the legacy of Charles and Ray Eames, whose ethos of experimentation and utility continues to influence generations of designers.

the modernist complex was designed by John Savage Bolles in the 1960s | visualization courtesy Herzog & de Meuron

 

 

a major cultural institution in northern california

 

Community leaders and cultural institutions in Northern California have embraced the upcoming Eames Institute museum, citing both its symbolic and practical value to the region. The Institute’s presence is expected to catalyze investment, education, and cultural participation at a scale previously unseen in the area.

 

The Eames legacy is a cultural treasure, and the Institute’s new campus will be a platform to share this more broadly than ever before,’ adds David C. Howse, President of California College of the Arts.The news is incredibly exciting — creating a destination for the public to immerse themselves in design, while providing an unparalleled learning experience for our students.’

 

The Eames Institute is currently working to develop a detailed programmatic and architectural plan, which will guide the next phase of transformation for the site. With Herzog & de Meuron’s conceptual framework as well as community support, the project is set to become a landmark celebrating California’s design history and its future.

Herzog and de Meuron will lead the project with EHDD as executive architects | image courtesy Eames Institute

the campus features a undulating roofline and will be adaptively reused | image courtesy Eames Institute

plans include galleries, public workshops, green areas and culinary venues | image courtesy Eames Institute

select works from the Eames Collection and family archives will be on view | image courtesy Eames Institute

the project aligns with cultural development goals in Marin County | image courtesy Eames Institute

the Institute’s expansion reinforces its mission to share the Eames legacy with the public | image courtesy Eames Institute

 

project info:

 

name: Eames Institute of Infinite Curiosity

location: 8171 Redwood Blvd, Novato, California

client: Eames Institute | @eamesinstitute

design architect (renovation): Herzon & de Meuron | @HerzogdeMeuron

executive architect (renovation): EDHH | @EHDD_architecture

original architect: John Savage Bolles

status: ongoing

photography: courtesy Eames Institute

visualizations: courtesy Herzog & de Meuron

The post herzog & de meuron to redesign 1960s california campus for eames institute museum appeared first on designboom | architecture & design magazine.

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From Power Plant To Playground: BIG Reimagines Connecticut’s Industrial Past As A Waterfront Park

Connecticut’s Manresa Island tells an unexpected story. The abandoned coal-burning power plant that once powered the region now sits empty, its concrete walls weathered by decades of salt air. But Bjarke Ingels Group and SCAPE landscape architects see something different when they look at these industrial bones. Their vision for Manresa Wilds turns 125 acres of forgotten waterfront into the kind of destination that makes you rethink what public space can be.

BIG’s strategy for the power plant feels refreshingly honest. Instead of hiding the building’s industrial past, they’re celebrating it. Those massive concrete structures that once housed turbines will become swimming pools and water slides. The architects plan to punch glass facades through solid walls, flooding the interior with daylight and opening up views of Long Island Sound. The result promises to be something uniquely beautiful: a place where kids can splash around inside what used to be an energy plant.

Designer: BIG & SCAPE

SCAPE’s landscape work extends far beyond the building itself. The team is tackling the entire island, weaving walking paths through what will become restored wetlands. They’re attempting to actively heal the environmental damage left by decades of industrial use. Native plants will replace contaminated soil, creating habitats for local wildlife while giving visitors places to wander and explore. The 1.75 miles of accessible waterfront trails mean everyone can experience the water’s edge, not just those who can afford waterfront property.

The programming strikes a smart balance between active fun and quiet contemplation. Swimming facilities anchor the power plant’s central spaces, while restaurants and event venues claim the upper floors with their panoramic water views. Families get their aquatic adventures, but there’s also room for people who just want to walk quietly along the shore. The design accommodates different needs without feeling scattered or unfocused. This planning is quite considerate and clever, as it makes public spaces actually work for the public.

We can appreciate the project’s commitment to environmental healing. SCAPE isn’t just prettying up an old industrial site; they’re trying to actively restore the island’s ecological systems. Wetland restoration creates natural water filtration while providing stopover habitat for migratory birds. The architects and landscape designers understand that sustainable design means more than just using green materials. It means creating spaces that give back to their environment rather than just taking from it.

Austin McChord’s philanthropic backing through the Manresa Island Corporation makes this ambitious 2030 timeline possible. This architectural undertaking is something larger than one transformed building; it’s a new model for how we handle industrial heritage. Rather than demolishing these concrete monuments to our industrial past, Manresa Wilds is a fine testament of how they can become foundations for public benefit. BIG and SCAPE have created something that honors both architectural history and environmental responsibility, showing us what happens when great design meets true community need.

The post From Power Plant To Playground: BIG Reimagines Connecticut’s Industrial Past As A Waterfront Park first appeared on Yanko Design.

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These Coral-inspired Soaps were designed by Algorithms that mimic Nature

When was the last time you actually looked at your soap? I mean really looked at it, considering its form, texture, and the experience it creates? Most of us grab whatever rectangular or oval blob sits in the supermarket aisle, use it until it’s a slippery, sad remnant, and repeat. The humble bar of soap has remained virtually unchanged for centuries, a victim of our collective design indifference. Most soaps are shaped like either pebbles or rectangles, and very rarely do you see them in novelty forms (remember that tetrapod-shaped soap from 2018?), but genuine innovation in this space is rarer than a clean bathroom at a music festival. That’s why Microbi Design’s new Coral Soaps collection stopped me mid-scroll and forced me to reconsider everything I thought I knew about this everyday object. Created by scientific designer Laura Maria Gonzalez, these soaps transform a mundane hygiene product into a tactile experience that marries computational design with biological inspiration.

Gonzalez’s Coral Soaps collection shatters the mundane paradigm with forms that could easily be mistaken for specimens in a marine biologist’s laboratory rather than something you’d lather up with. Available in vibrant pinks, soft yellows, and mint greens, these aren’t soaps so much as they are handheld sculptures, each bearing intricate ridges and valleys that mimic the elaborate structures of coral reefs. The collection features three distinct patterns, each inspired by specific coral species like Leptoria, Platygyra, and Agaricia. These aren’t arbitrary aesthetic choices; they’re direct translations of nature’s own problem-solving designs, applied to an object we interact with multiple times daily. The result transforms a forgettable bathroom staple into a tactile artpiece that your eyes, nose, and skin will simultaneously love.

Designer: Microbi Design (Laura Maria Gonzalez)

What makes these soaps revolutionary lies in their creation process. Unlike conventional soap design, which typically involves simple molding techniques, Microbi Design employs computational algorithms that digitally “grow” these forms. The design team uses parametric modeling software to simulate natural growth patterns, allowing the soap’s structure to develop according to mathematical rules similar to those governing actual coral formation. This generative approach means each ridge and furrow serves both aesthetic and functional purposes. The soap’s deep texture increases surface area for better lathering, while the ridges provide gentle exfoliation against skin. Water channels formed by the pattern help the soap drain efficiently, eliminating that gooey mess your average soap becomes if it just sits languishing in its soapwater.

The complementary soap dish looks just as otherworldly. Its latticed, organic structure resembles a cross-section of bone or coral skeleton, featuring an intricate network of openings. Created using similar generative design principles, the dish allows air circulation from all angles, helping the soap dry completely between uses. The dish’s parametrically optimized form strikes a perfect balance between structural integrity and negative space. This isn’t merely a soap holder; it’s an engineering solution disguised as bathroom decor, solving the age-old problem of soggy soap while maintaining visual harmony with the soap itself.

The implications extend far beyond your bathroom sink. Microbi Design’s approach demonstrates how computational design tools can transform even the most overlooked everyday objects. By applying complex algorithms to simple products, designers can optimize both form and function simultaneously, creating objects that work better while looking extraordinary (these generatively designed cups are yet another example). The Coral Soaps collection proves that when designers challenge assumptions about familiar objects, the results can be transformative. Available in three colors (pink, yellow-orange, and mint green) and priced at $24 for a soap and dish set, these soaps represent a future where even the most mundane items in our lives aren’t taken for granted.

The post These Coral-inspired Soaps were designed by Algorithms that mimic Nature first appeared on Yanko Design.