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red timber pyramid beacon by ulf mejergren glows through fish cutouts on baltic sea island

Ulf Mejergren crafts wooden landmark for Bergö island

 

Creative studio Ulf Mejergren Architects (UMA) designs a landmark for the small island of Bergö, located off the coast of Vaasa in Finland’s northern Kvarken archipelago. In this region, where most residents speak Swedish as their first language, the islands form a geographical and cultural gradient between Finland and Sweden. The brief called for an artistic structure visible from a distance while also functioning as a local meeting place. The installation stands by a bathing beach adjacent to an old fishing settlement, a summer gathering spot for both residents and visitors. Positioned between land and sea, the site naturally accommodates social interaction and community activity.

 

The design draws inspiration from traditional wooden sea beacons once common along the Baltic coast, utilitarian structures reduced to essential forms, often painted in red or white. Echoing this heritage, Mejergren developed a timber pyramid-shaped structure with surfaces perforated by fish-shaped patterns in multiple sizes. These motifs reference the surrounding marine landscape and follow an internal visual rhythm: larger fish cutouts open their mouths when placed behind smaller ones, while smaller fish remain closed when positioned behind larger ones. The same pattern logic extends to the doorframe and detailing, integrating the motif throughout the design.

all images courtesy of Ulf Mejergren Architects (UMA)

 

 

perforated wooden Bergö Beacon glows from within

 

For the construction, the design team at Ulf Mejergren Architects (UMA) relied on the island’s talko tradition, a collective volunteer system through which residents regularly maintain shared infrastructure such as schools or public paths. Engaging the talko was both a practical and conceptual decision, ensuring local participation and embedding the project within the community from its inception. At night, light filters through the fish-shaped openings, turning the pavilion into a glowing wooden beacon. The projected patterns on the ground form an illuminated school of fish that visually merges with the adjacent sea. The structure serves less as a navigational lighthouse and more as a social landmark, a space for gathering, orientation, and continuity within the island’s cultural landscape. Future additions, including seating and a chandelier that reflects light within the interior, aim to extend the project’s role as a living artwork, evolving over time through continued community involvement.

Ulf Mejergren Architects (UMA) designs a wooden landmark for the island of Bergö in Finland’s Kvarken archipelago

the project occupies a site between land and sea, beside a small bathing beach and fishing settlement

the pyramid-shaped pavilion reduces its form to a simple geometric volume

the design draws from the tradition of wooden sea beacons once common along the Baltic coast

fish-shaped perforations cover the timber surfaces, referencing the surrounding marine environment

each opening follows an internal rhythm of scale and direction, creating a visual pattern across the facade

larger fish cutouts open their mouths when placed behind smaller ones, while smaller fish remain closed

at night, light passing through the perforations transforms the structure into a glowing beacon

the illuminated fish shapes form a shimmering pattern that blends with reflections on the sea

 

project info:

 

name: Bergö Beacon
architects: Ulf Mejergren Architects (UMA) | @ulfmejergrenarchitects

carpenters: Jens Söderholm, Magnus Molander

engineer: Ben Toumela

with gratitude to: Malakta – especially Magdalena Lindroos and Ann-Maj Granstubb, Bergö Öråd – especially Britt-Mari Söderholm, and everyone who contributed with help and ideas, Municipality of Malax – especially Sofia Lillgäls

location: Bergö, Vaasa, Finland

 

 

designboom has received this project from our DIY submissions feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.

 

edited by: christina vergopoulou | designboom

The post red timber pyramid beacon by ulf mejergren glows through fish cutouts on baltic sea island appeared first on designboom | architecture & design magazine.

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Logitech Muse Digital Marker Lets You Sketch in Midair on Vision Pro

Creative professionals have been waiting for spatial computing to feel less like science fiction and more like actual work. Apple Vision Pro promised to revolutionize how we design, sketch, and model in three dimensions, but most interactions still rely on hand gestures and eye tracking that can feel imprecise when you need to create something detailed.

Logitech Muse changes this dynamic by giving Vision Pro users something familiar yet perfectly suited for mixed reality. This digital marker bridges the gap between physical creativity and the limitless possibilities of spatial computing, making drawing and designing in 3D space feel as natural as sketching on paper.

Designer: Logitech

The design immediately feels different from typical styluses. Muse looks and feels more like a chunky marker or thick graphite stick than a slim digital pen. The substantial, rounded body provides a secure grip that stays comfortable during long creative sessions, while the weight and balance are tuned for stability and control in your hand.

The matte graphite finish with colored accent ring gives Muse a modern, professional appearance that fits naturally in any creative workspace. The marker shape makes it accessible for users of all ages and skill levels, eliminating the learning curve that often comes with precision digital tools designed for specific creative software.

Advanced spatial tracking technology delivers pixel-precise input throughout Vision Pro’s three-dimensional interface. Multiple levels of pressure sensitivity enable expressive line variation and nuanced brush control, allowing artists to create everything from delicate sketches to bold illustrations with natural hand movements and varying pressure applications.

Haptic feedback adds another layer of realism by simulating the tactile sensation of drawing on different surfaces. Whether you’re sketching on a virtual canvas or annotating a 3D model, the stylus provides physical feedback that keeps you connected to your creative process rather than feeling like you’re drawing in empty air.

Wireless connectivity eliminates the friction that often plagues creative tools. Muse pairs instantly with Vision Pro and maintains ultra-low latency performance throughout extended use sessions. The USB-C rechargeable battery ensures the tool stays ready when inspiration strikes without interrupting creative flow.

A customizable side button provides quick access to essential functions like erasing, undoing actions, or switching between tools, depending on which app you’re using. The integration feels seamless rather than tacked on, suggesting close collaboration between Logitech and Apple during development to ensure an optimal user experience.

Creative applications span from traditional drawing and note-taking to cutting-edge 3D modeling and spatial annotation. Designers can sketch concepts that float in midair, architects can mark up building models with precise measurements, and artists can paint with gestures that feel as natural as using a physical marker on canvas.

Muse works natively with Apple’s Freeform and Notes apps, plus a growing ecosystem of third-party creative applications optimized for Vision Pro. Developers can add support through Apple’s PencilKit API, ensuring the stylus becomes more useful as the spatial computing software ecosystem expands and matures.

Logitech’s experience with creative peripherals shows in Muse’s thoughtful ergonomics and reliable performance. The company understands that creative tools need to disappear into the background, letting users focus on their work rather than fighting with technology that gets in the way of natural creative expression.

Logitech Muse represents a crucial step toward making spatial computing feel genuinely creative and productive. By combining familiar marker ergonomics with advanced tracking technology and haptic feedback, it gives Vision Pro users a tool that feels as real as their imagination, making mixed reality creation accessible to anyone ready to draw their ideas in three dimensions.

The post Logitech Muse Digital Marker Lets You Sketch in Midair on Vision Pro first appeared on Yanko Design.

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frank lloyd wright’s rare usonian automatic house joins US national register of historic places

Kalil House by frank lloyd wright gains national heritage status

 

The United States Secretary of the Interior has officially listed the Kalil House in Manchester, New Hampshire, US, in the National Register of Historic Places, a rare recognition for one of only seven Usonian Automatic homes ever constructed by Frank Lloyd Wright. The property, now owned by the Currier Museum of Art, stands as one of the best-preserved examples of the architect’s late-career vision for democratic, high-quality housing accessible to the American middle class.

 

Located on Heather Street in Manchester’s North End, just three doors down from Wright’s Zimmerman House, the Kalil House retains an extraordinary degree of authenticity. Since its completion in 1957, it has undergone no alterations or major restorations, preserving nearly all of its original Wright-designed furniture, lighting, fixtures, rugs, and textiles. Even the stainless-steel kitchen appliances remain largely intact, offering an almost time-capsule view into Wright’s holistic design philosophy.

Frank Lloyd Wright’s Kalil House in Manchester, New Hampshire, US | image via Currier Museum of Art

 

 

one of the seven Usonian Automatic ever built

 

The Kalil House represents a late chapter in Frank Lloyd Wright’s lifelong pursuit to redefine American domestic architecture. The Usonian Automatic series, a variant of his earlier Usonian concept, aimed to combine affordability, simplicity, and beauty through modular concrete construction. Wright patented a system of interlocking blocks reinforced with horizontal and vertical steel rods, theoretically allowing homeowners to fabricate and assemble their own dwellings.

 

In practice, the process proved far more demanding than envisioned. The Kalil House alone required 2,580 blocks weighing over 150 tons in total, and though its estimated cost was $25,000, the final figure tripled to $75,000.

Only seven Usonian Automatic houses were ever built, and among them, the Kalil House is recognized as the one retaining the highest level of integrity. Its single-story concrete structure rests on a red-tinted slab floor scored into 60-centimeter squares, with a flat roof that extends into deep overhangs. The home’s L-shaped plan organizes three distinct zones that include living and dining, kitchen and utility, and gallery and bedrooms. Inside, Philippine mahogany panels and doors line the concrete block walls, all fabricated locally by C.J. Boselli Fixture Manufacturing in Manchester, which also produced the built-in furniture, shelving, and lamps.

all images via Frank Lloyd Wright Foundation, unless stated otherwise

 

 

From private home to public heritage

 

Dr. Toufic and Mildred Kalil commissioned Wright in 1954 after being inspired by the Zimmerman House belonging to their friends and neighbors, Dr. Isadore and Lucille Zimmerman. Dr. Kalil, a Lebanese-born physician and pioneer in medical radiation therapy, sought a residence that embodied both functionality and quiet innovation, qualities that Wright’s Usonian ideals promised.

 

The property also includes a small, unfinished guest house, the only original outbuilding ever designed to accompany a Usonian Automatic home. Though it was never completed for habitation, its design and materials mirror those of the main structure, further emphasizing the coherence of Wright’s modular vision.

one of only seven Usonian Automatic homes ever constructed | image via Currier Museum of Art

 

 

A new chapter under the Currier Museum

 

After remaining in the Kalil family for over six decades, longer than any other Usonian Automatic residence, the home opened to the public in 2019. Listed for the first time on the open market, it was purchased by an anonymous donor who entrusted it to the Currier Museum of Art. The museum, which already stewards the neighboring Zimmerman House, offers the rare opportunity to explore two distinct Wright homes in direct dialogue, one representing the Usonian ideal, the other its automatic evolution.

 

The Kalil House continues to embody Wright’s enduring experiment with modularity, material honesty, and the democratization of design. Its addition to the National Register of Historic Places secures its preservation and reinforces its significance as a rare, unaltered testament to mid-century modern innovation.

since its completion in 1957 the house has undergone no alterations or major restorations

preserving nearly all of its original Wright-designed furniture, lighting, fixtures, rugs, and textiles

the stainless-steel kitchen appliances remain largely intact

an almost time-capsule view into Wright’s holistic design philosophy

the Usonian Automatic series aimed to combine simplicity, and beauty through modular concrete construction

the Kalil House is recognized as the one of the Usonian Automatics retaining the highest level of integrity

its single-story concrete structure rests on a red-tinted slab floor scored into 60-centimeter squares

the home’s L-shaped plan organizes three distinct zones

the property also includes a small, unfinished guest house

its design and materials mirror those of the main structure

 

project info:

 

name: Kalil House

architect: Frank Lloyd Wright Foundation | @wrighttaliesin

location: 117 Heather Street, Manchester, New Hampshire, USA

 

year completed: 1957

owner: Currier Museum of Art | @curriermuseum

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FMG mixes earth’s natural nuances into full-body porcelain stoneware project terrapura

FMG creates Dialogue with Earth through terrapura

 

FMG Fabbrica Marmi e Graniti introduces TerraPura, a full-body porcelain stoneware project that merges the ancient wisdom of the earth with contemporary technological precision. Launched for Cersaie 2025, TerraPura was conceived in Italy as part of FMG’s ongoing exploration of material authenticity and design performance.

 

Created using Full Body³ technology, TerraPura celebrates natural imperfection and timeless beauty through surfaces that are as durable as they are evocative, whether they are applied in highly trafficked environments like restaurants, boutiques, or even outdoors. TerraPura has been designed to meet the needs of modern architecture while staying rooted in the earth’s original essence.

TerraPura is a full-body porcelain stoneware project by FMG Fabbrica Marmi e Graniti (Pura Marrone) | all images courtesy of FMG

 

 

FMG’s Full Body³ technology 

 

Each surface tells a geological story through its fine veins, subtle variations, and sculptural grain. For the Italian ceramics company, these visual traces are not seen as flaws but as reflections and marks of nature’s own narrative. The result is a ceramic material that feels both ancient and new, familiar and sophisticated, capable of stirring emotion while offering superior functional performance.

 

Made using FMG’s Full Body³ technology, TerraPura ensures total homogeneity between the surface and its inner body. This makes the material extremely resistant to wear, making it ideal for high-traffic areas such as public buildings, hospitality venues, and urban spaces. Moreover, its consistent depth also allows for creative edge treatments, adding versatility to both architectural and interior design applications.

TerraPura draws on ancestral wisdom that resonate with the deep rhythms of time (Pura Marrone)

 

 

terrapura’s modularity in ten colors and three primary finishes

 

TerraPura’s ten colors – Pura Bianco, Pura Antracite, Pura Rosa, Pura Avio, Pura Marrone, Pura Beige, Pura Grigio, Pura Greige, Pura Celeste, and Pura Argento – draw inspiration from the hues of natural minerals and landscapes. These tones allow designers to compose harmonious environments or create bold contrasts, giving each project a distinct identity. The palette’s subtle warmth and balance lend elegance to both minimalist and richly layered interiors.

 

To add to the versatility factor, FMG offers three primary finishes, each calibrated to a specific use. The Top Lapped finish enhances the tactile depth of the surface with a smooth, expressive sheen suitable for refined interiors. The Natural Plus finish combines adaptability and restraint, fitting for any context. Meanwhile, the Antislip version ensures safety and comfort in wet or outdoor settings, from spa environments to terraces and wellness spaces.

every detail carries a memory that is etched into its layers (Pura Rosa, Celeste, and Greige)

 

 

TerraPura’s modular dimensions, from 120×120 cm to 30×30 cm, support a range of compositional approaches. Decorative solutions include the Righe Structured surface for architectural accents, the Italian herringbone mosaic in 60×25 cm for a reinterpreted classic feel, and the strip tile mosaic in 30×30 cm for continuity or highlighting details. Carefully designed, each element has been manufactured to interact seamlessly, creating visual rhythms that move between order and spontaneity from floor to wall and from room to room.

the thin veins and imperfections are not flaws, but reveal its true origin, like marks that show what the earth has experienced (Pura Celeste)

the use of Full Body3 technology ensures that each ceramic surface is both deep and unique (Pura Greige)

FMG’s technology makes it impossible to distinguish between surface and thickness (Pura Beige)

TerraPura ensures durability and resistance to wear and tear over time (Pura Greige)

thanks to its homogeneity, TerraPura can be processed in special ways, including with exposed edges, to create visually striking and functional solutions (Pura Argento and Black Onix)

the palette comprises ten colors that reflect natural hues: Pura Bianco, Pura Antracite, Pura Rosa, Pura Avio, Pura Marrone, Pura Beige, Pura Grigio, Pura Greige, Pura Celeste and Pura Argento (Pura Marrone and Pura Beige)

a wide range of colors offering endless compositional possibilities and allowing for the creation of color harmonies (Pura Grigio and Palissandro blu)

FMG also offers a range of finishes, each of which is designed to meet specific design and functionality requirements (Pura Rosa)

TerraPura is available in a range of sizes, designed to meet every need, from the larger 120×120 cm sizes to the smaller 30×30 cm sizes (Pura Rosa)

 

 

project info:

 

name: TerraPura

company: FMG Fabbrica Marmi e Graniti | @fmg_fabbricamarmigraniti

material: Full Body³ (full body porcelain stoneware)

sizes: 120×120, 120×60, 60×60, 30×30 cm

thickness: 10 mm

finishes: Top Lapped, Natural Plus, Antislip, Structured

colors: Pura Bianco, Pura Antracite, Pura Rosa, Pura Avio, Pura Marrone, Pura Beige, Pura Grigio, Pura Greige, Pura Celeste and Pura Argento

decor: Righe structured, Italian herringbone mosaic; Strip surface mosaic

The post FMG mixes earth’s natural nuances into full-body porcelain stoneware project terrapura appeared first on designboom | architecture & design magazine.

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“Everything and nothing has changed” – Jayne Connell on 25 years of Interstate

Jayne Connell’s first experience of the design industry was a student placement at Carroll, Dempsey & Thirkell. “They had this stunning office just off Chancery Lane where everything was designed within an inch of its life,” she remembers.

“Each day you’d put out your lay-out pad, with a black pen on the side. And there had to be nothing else on the desk – you weren’t allowed a cup or anything.”

She thrived in that perfectionist environment, coming back to work there after she graduated. Connell went on to work at Carter Wong, and was later part of the agency merger that created Futurebrand, where she rose to associate director.

But after her husband, Nick Downes, started his own agency from the couple’s kitchen table, Connell left to join him. She is now director of strategy at Interstate, where she has spent the past 25 years building a culture that combines sharp commercial thinking with creative excellence.

Interstate’s work for F1, featured in its new book

The agency has worked a lot in the motorsport world, with car brands like McLaren, Lamborghini and Chinese company Nio, as well as governing bodies Formula E and the FIA, which runs Formula One. Away from the automotive sector, Interstate has also worked with Google, Unilever and the NHS.

As the studio publishes a new book celebrating its 25th year, we spoke with Jayne about her career, the current state of branding, and what she wishes she’d known when she and Downes started their own studio.

Were you always interested in the business side of the industry as well as the creative side?

Yes, I always had a business mind as well as a graphic mind.

At Carroll, Dempsey & Thirkell we were sort of kept in the back, but at Carter Wong they would get you involved. I remember being invited to a meeting at Woolworth’s, and being petrified. I didn’t know what to wear to a client meeting.

But I must have passed the test. I know a lot of design creatures don’t want to do that sort of thing, but I was ambitious and I wanted to prove my worth.

A bookshelf in the Interstate studio

Working on Formula One opened my eyes to a lot of stuff. We spent a lot of time sitting with incredibly influential business people, like Bernie Ecclestone, who are tough, direct and very demanding.

But by then, I could stand my ground. I got shouted at a lot, but I learned to not be a “yes person.”

That’s an important skill isn’t it – to know when to challenge clients?

It doesn’t feel great sometimes, and obviously we have to pay the bills.

But when you push your team for excellence, and then you turn around and say, “The client likes this idea and we’re just going to go with it,” then the whole team gets disenfranchised.

It doesn’t get us excited. And nine times out of ten, it’s done us a favour to say exactly what we think. We’ve lost projects by doing it, but often the client has come back later for something else, because we made an impression.

More and more, I believe the only way we’re going to get a voice is by having an opinion.

What are the biggest changes you’ve seen in the industry in the past 25 years?

It’s like everything’s changed and nothing’s changed, because it’s about people.

There are so many brilliant agencies. We all do brilliant work. It comes down to relationships. It’s how you build trust with your client, so they come back to work with you when they move between companies.

A big part of business development now is what we call transcend. At the end of a project, we ask anyone who has worked on it, what else could we do, based on all the things you have learned about this company, and this sector?

Our work is not about indulgently beautifying things – our teams know their stuff. And so we’ve extended quite a bit of our work, with clients like the Premier League, by suggesting what the next piece might be.

Interstate’s work for Bapco Energies

How do you build this trust with clients?

We’d never dare tell them that we know more than them, because we definitely don’t. But we use our skills to ask the right questions, get into their mindset ,and understand the business, so we can do an excellent job of wrapping that in some form of an experience.

And you know, return on investment is a tough one within branding. If you redesign a packet of biscuits, and it sells more on the shelf the next day, great.

With branding, it’s reputation management. You’re not going to know if it’s worked for years.

So we have to create our own return on investment, to keep checking, are we doing the best job for this client? And I think we drive that into our client services team and into our creative team.

Communication is the biggest thing. The whole team owns the client, so pick up the phone. Go and have those conversations.

How do you think about the balance between the different teams that make up an agency?

Listening to everyone’s voices is really important, from production to client services. Creatives can’t rule the roost.

I love creatives dearly, and I was one. I can see the ones off in the corner who haven’t listened to the last five minutes of a meeting because they’re onto an idea.

And sometimes that’s fab, but sometimes they’re missing some important parts of the strategy.

How do you see the current state of branding?

Again, it’s all changed but nothing’s changed. There’s a shitload of channels now and so many ways you can express something.

But you’ve still got to come up with a great idea, and you’ve got to be able to justify it to the client. That’s the bit I think will be the creative currency going forward.

Interstate’s work for the Premier League

With ChatGPT, you can ask it to come up with a strategy, and it will churn something out. But you still need human understanding to bring it all together.

We bang on a lot about the fact that a brand isn’t a logo, but it’s true. It’s an approach, a personality, a set of guiding criteria to make a lot of judgments, one of which will be the visual expression.

We’re debating at the moment where the value goes. How much will a client pay for strategy, for identity, for campaigns, for production?

We still think the value is in the big idea, in coming up with something that someone else hasn’t.

Do you think the role of strategy has changed? Has it become overcomplicated?

I don’t like the idea of strategists sitting in a room doing strategy. For me, that’s not a creative process. You need the creative mind, the UX mind to feed into it. A good strategist can say, “You’ve got something there. I know how to mix it in.”

You’ve got to have a sense of how that brand strategy is going to be interpreted into a creative world. I think some strategies are quite weak because they’re done in isolation and then it’s, “Here’s the strategy. Now turn that into creative…”

It comes down to listening and relationships again. The best strategy comes from asking the right question to your client.

Is there a piece of work the studio has done that really sums up the Interstate approach?

Probably the work for Nio, this amazing electric car company in China founded by William Li.

He hired Martin Leach, the ex-president of Ford Europe, who came to us and said, “I haven’t got a name. I haven’t got a car. I haven’t got a design. I just have a wish and that was it.”

Interstate’s work for Nio Sport

We had to build the brand story and the proof points before anything else. So we said, let’s start by sponsoring a winning motorsport team. And we created Nio Sport, with lots of branding, visuals, film, websites, events and goodness knows what else.

When they launched the car 18 months later, another agency did the actual automotive brand, but it all started with the work we did.

What did you learn working on that project?

They practised something called “vision action upgrade,” which is a business approach where you have an idea, you action it really quickly, and then you look at where it needs upgrading.

It petrified us to start with, because for designers it can feel like a bit of a nightmare. We’re used to checking things to death before they go out – the spelling, the word spaces, the colour, the motion edit.

But we came to love it. It tested us on all levels, but it keeps things moving. You just need the right people in the room who don’t think, “Oh that’s a mistake.” They think, “How can we improve it?”

Interstate’s work for Nio Sport, featured in the new book

Compared to your days as a young designer, how has creative leadership changed?

I think historically, creative agencies were fairly terrible at doing appraisals. You got the odd random coffee somewhere and then you realised that was your appraisal.

And there was this whole thing about focusing on people’s weaknesses or things they didn’t want to do. We threw that away quite early on here.

For a middleweight designer to become a senior, they shouldn’t have to start presenting to clients. Sometimes we can see that every bone in someone’s body doesn’t want to do that.

So how can we play to someone’s strengths, so they can still be a senior?

Interstate’s work for F1, featured in its new book

Another key thing is to recognise that there is a difference between a design mind, a creative mind, and a creative technologist mind.

You have pure graphic designers, although they don’t teach that as much anymore. There’s a creative mind, which is a lot more conceptual. They think in stories, but they can’t necessarily design something. And then you have the people who are great at the UX/UI stuff.

It’s about helping guide people in their careers, especially if they they think they are one thing, but we think they’d be better focusing on something else.

What is one thing you wish you’d known when starting Interstate 25 years ago?

I wish I had thought more about the importance – and the challenge – of building a leadership team for the future.

It takes time, patience and instinct to recognise the people who share your vision and values. Finding those like-minded business souls early on is essential, positioning them to carry the business forward, especially in an ever-changing political and economic landscape.

Then comes the difficult part – the boardroom conversations, the consequences when things go wrong, the promises that never materialise. Around the table, you’re friends, but you’re also bound by responsibility – and that balance can be hard to maintain.

If you run a creative agency, you’ve found the ones who can make an idea work. But when you start searching for your next generation of leaders, you’re looking for that rare individual who can hold both imagination and responsibility in the same hand, and not drop either.

The new Interstate book
The new Interstate book packaging
The new Interstate book

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brutalist berlin: a concrete chronicle of the german city’s postwar identity

A study in concrete and context

 

Brutalist Berlin, published by Blue Crow Media, is an architectural guidebook devoted to the raw materiality and social ambition of Berlin’s postwar concrete structures. Written and photographed by architectural historian Dr. Felix Torkar, the volume documents more than fifty sites across the city — from housing estates and cultural institutions to infrastructural landmarks — and situates them within the political and cultural framework of Germany‘s Cold War reconstruction.

 

Torkar’s images present the city’s Brutalist landmarks as both familiar and estranged, structures that belong as much to the fabric of Berlin as they do to an era of ideological tension and material experimentation. His writing emphasizes how the optimism of the postwar decades translated into a new design language that’s at once pragmatic and expressive.

Brutalist Berlin explores the city’s postwar concrete architecture | images © Blue Crow Media

 

 

berlin’s architecture of resilience

 

Each building in Blue Crow Media’s Brutalist Berlin is examined through both a visual and spatial lens. The monumental Mäusebunker, with its cantilevered concrete fins and gridded facade, appears almost defensive in its precision. By contrast, the Pallasseum housing complex, an elevated slab of dwellings straddling remnants of the Berlin Wall, reads as a social experiment in vertical living. Together they embody the tension between endurance and adaptation that defines the city’s urban identity.

 

Torkar’s photographs approach concrete as a living surface that’s pitted, stained, and marked by time. The play of light on coarse formwork reveals an unexpected warmth, while his compositions often position the viewer at eye level with the architecture’s scale and texture. The rigorous visual study is attuned to both proportion and atmosphere.

the book features more than fifty buildings documented by Dr. Felix Torkar

 

 

blue crow media’s guide for exploration

 

Printed by Blue Crow Media on premium uncoated paper, Brutalist Berlin invites direct engagement. It functions as a guidebook for those tracing the city’s architectural evolution, but it also stands as a scholarly reference, connecting the work of figures like Werner Düttmann and Ulrich Müther to a broader conversation about European modernism and material honesty. The tactile quality of the publication mirrors its subject matter, translating concrete’s roughness into the grain of the page.

 

This new title marks the beginning of a series that will expand in 2026 with Brutalist London and Concrete New York. Together, the books will form an atlas of the twentieth century’s most uncompromising architecture, charting how civic ambition and material innovation shaped distinct urban identities.

Torkar situates Berlin’s Brutalism within the cultural and political landscape of the Cold War

 

 

Based in Berlin, Dr. Felix Torkar bridges photography and historical research. His academic work, including a 2023 dissertation at Freie Universität Berlin, examines what he calls ‘Neobrutalism,’ a contemporary resurgence of raw architecture that revisits the ethics and aesthetics of mid-century design. In Brutalist Berlin, that perspective manifests as both empathy and critique: a recognition of how concrete once embodied progress, and how its endurance continues to frame urban memory.

photographs reveal the material richness and texture of the city’s concrete structures

the Mäusebunker and Pallasseum illustrate the monumental and social ambitions of the era

 

 

project info:

 

name: Brutalist Berlin

publisher: Blue Crow Media

author: Dr. Felix Torkar

The post brutalist berlin: a concrete chronicle of the german city’s postwar identity appeared first on designboom | architecture & design magazine.

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giant kermit the frog to hover over place vendôme for art basel paris 2025

inflatable kermit the frog to occupy place vendôme

 

The monumental green figure of Kermit the Frog is set to soon take flight above the stately facades of Place Vendôme as part of the Art Basel Paris Public Program. From October 20th to 26th, 2025, Alex Da Corte’s artwork will occupy the sky, transforming the historic square into an unlikely stage for a scene of comic melancholy. Presented by Sadie Coles HQ, the project takes the form of an enormous helium-filled inflatable, a towering, 19.75-meter-long effigy of the beloved Muppet icon.

Performance view, Alex Da Corte, Kermit The Frog, Even, Fridericianum, Kassel, 07 September 2024 | images by Nicolas Wefers © Alex Da Corte, courtesy of the artist and Fridericianum, Kassel, unless stated otherwise

 

 

alex da corte turns a parade mishap into a study of resilience

 

The American-Venezuelan artist’s installation revisits an episode from the 1991 Macy’s Thanksgiving Day Parade in New York City, when a Kermit balloon snagged on a tree branch and tore open mid-parade, slumping half-deflated as the celebration continued beneath it. For Da Corte, this strange, fleeting moment became a metaphor for exhaustion, resilience, and the dissonant cheer that often masks collective anxiety. ‘Since only the head gets torn, only a part deflates,’ he explains. ‘It’s between lives, between states.’ Beneath the floating sculpture, a group of smiling performers dressed as Kermit, one possibly the artist himself, will keep the facade of optimism alive, ‘reminding us of the charade,’ Da Corte says. ‘Their only task is to keep smiling and keep it moving. You don’t know who’ll be watching, but we can’t show on our faces the terror in our minds if we know the balloon is failing.’

the green figure of Kermit the Frog is set to soon take flight above Place Vendôme

 

 

a modernist echo in green as part of art basel paris 2025

 

Officially titled Kermit the Frog, Even, in sly reference to Marcel Duchamp’s The Bride Stripped Bare by Her Bachelors, Even (1915–1923), Da Corte’s Kermit the Frog, Even combines American pop iconography with the language of modernist art history. Between humor and pathos, the piece suspends its protagonist in a perpetual moment of defeat, exposing the vulnerability that underpins mass-produced optimism. ‘My interest in Kermit has been this ”It’s not easy being green” thing,’ the artist notes. ‘On one hand, green means green energy, being conscious of the environment; on the other, there’s also the sense of being an alien, being marginalized, and that hardship. Here we see Kermit wearing it plainly on his face—the facade drops when the camera isn’t focused on you.’

 

In Kermit the Frog, Even, that joy becomes bittersweet, stretched thin like the green nylon skin of the balloon itself. The work’s scale and visibility turn Place Vendôme, a site synonymous with French grandeur, into a stage for an American existential fable.

Alex Da Corte’s artwork will occupy the sky

the project takes the form of an enormous helium-filled inflatable

a towering, 19.75-meter-long effigy of the beloved Muppet icon

the installation revisits an episode from the 1991 Macy’s Thanksgiving Day Parade in NYC

Cool Kermit © Alex Da Corte, courtesy of the artist and Sadie Coles HQ, London | image by Arthur Gray

a group of smiling performers dressed as Kermit will keep the facade of optimism alive| image by Arthur Gray

turning the familiar symbols of popular culture into emotionally charged tableaux | image by Arthur Gray

 

 

project info:

 

name: Kermit the Frog, Even

artist: Alex Da Corte

location: Place Vendôme, Paris, France

event: Art Basel Paris 2025 Public Program

presented by: Sadie Coles HQ

dates: October 20th–26th, 2025

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