By

An F1 Cockpit Gaming Chair

Earlier we looked at a replica McLaren F1 seat that you can buy for your gaming rig. It’s sold by Logitech.

Hungarian industrial design firm Flying Objects is taking it further. They figure that for racing sims, players will want to be fully enclosed:

“The body parts are made of lightweight carbon fiber and fiberglass,” the firm writes, “while the frame and rails are made of folded sheet metal for durability.”

There’s also a variant that isn’t fully enclosed, but that just looks, you know, silly.

The firm says the design is going into production, by a Hungarian company called Kelako Engineering, for a 2026 launch.

By

Credit Card-Thin Handheld Has 300 Games and A Multiplayer Cable

There’s something magical about pocket-sized gaming that never gets old for those who grew up with handhelds in their backpacks and pockets. The thrill of squeezing a whole arcade into your palm, the nostalgia of pixel art and chiptunes, and the joy of discovering new games on the go bring genuine smiles that modern mobile gaming just can’t replicate. Most modern handhelds chase power and graphics, but sometimes it’s the simplicity and creativity of 8-bit gaming.

The Arduboy FX-C is a new take on that classic formula with a modern twist for contemporary gamers who appreciate retro aesthetics. It’s slim, open-source, and loaded with over 300 homebrew games, all ready to play on a device that’s barely thicker than a credit card you carry daily in your wallet. With USB-C charging and multiplayer support via link cable, it’s a retro playground for your pocket.

Designer: Kevin Bates

The FX-C is built specifically for portability, with a polycarbonate front, stamped aluminum back, and a transparent shell that shows off the ultra-thin circuit board inside for tech enthusiasts. At just 5mm thick, it slips into your wallet or pocket with room to spare for other essentials like keys and cards. The tactile buttons and crisp black-and-white 128 by 64 OLED screen channel the spirit of classic Game Boy handhelds.

Limited editions add a splash of color and personality to the minimalist design that collectors will appreciate. Purple buttons mark the Founders Edition, while electric green branding distinguishes the Standard Edition produced by Seeed Studio for wider distribution. The robust construction shrugs off daily bumps and scratches without showing wear, while the slim profile means you can carry it everywhere without thinking twice about added bulk.

The big upgrade is USB-C, making charging and programming easier than ever before for users who’ve moved to modern cables. But the real fun starts with the included USB-C link cable that enables local multiplayer battles. Connect two FX-Cs together and you unlock head-to-head multiplayer action, from classic Pong to new homebrew duels created by the passionate community. The same port supports external sensors and future mods for experimenters.

Inside, the ATmega32u4 chip and 16MB flash storage hold over 300 games, with instant switching between titles and no need to reflash the device constantly like earlier models. The 180mAh battery delivers over 8 hours of continuous play on a single charge, and the 4-channel piezo speaker brings retro soundtracks and sound effects to life. The entire system runs on open-source hardware and software that anyone can modify.

The FX-C comes preloaded with a sprawling library of platformers, shooters, puzzles, and more titles spanning every retro genre imaginable, each one crafted by a global community of open-source developers who contribute freely without commercial motivation. If you’ve ever wanted to build your own game or learn to code in a friendly environment, free tutorials and a thriving forum make it easy to get started without prior experience.

Whether you’re commuting on crowded trains, waiting in line at the coffee shop, or just need a break from your phone’s endless notifications and social media, the Arduboy FX-C delivers a burst of retro fun wherever you are throughout the day. For anyone who loves the spirit of classic gaming with a modern twist and open-source freedom, it’s proof that sometimes less really is more.

The post Credit Card-Thin Handheld Has 300 Games and A Multiplayer Cable first appeared on Yanko Design.

By

google plans to build AI data centers in space using solar-powered satellites

data centers in space to meet demands of AI use on earth

 

Google explores building data centers in space using constellations of solar-powered satellites to meet the computing demands of AI machines and models on Earth. Named Project Suncatcher, the research project expects to use the energy directly from the sun to run the data centers equipped with solar panels, which, as a result, can handle more computing power and energy used by machine learning systems and language models on Earth.

 

The proposal describes an AI space-based data center made of many small satellites, each equipped with solar panels, computing chips, and communication systems. These satellites would orbit the Earth in a formation, creating a cluster that works like one large computer network. The system would use Google Tensor Processing Units, which are chips made for machine learning and have already been tested for radiation and can survive about five years in orbit without permanent damage. The design includes solar arrays to collect energy, heat pipes and radiators to control temperature, and free-space optical communication links to connect the satellites.

image courtesy of NASA, via Unsplash

 

 

Google’s project suncatcher uses solar-powered satellites

 

An additional design element for Google’s AI data centers in space includes optical links that use light instead of radio waves to send data for faster communication between satellites and reduce delay. Each satellite would fly close to others in a formation about one kilometer wide, and the formation would be managed by machine learning models that control position and movement to avoid collisions. The satellites would orbit in constant sunlight to help the solar panels collect power without interruption, and the position also reduces the time needed to send data back to Earth (but the company says some delay in communication might still happen depending on ground locations).

 

Cooling is a major part of the design. Because space has no air, heat from the chips must move through solid materials to the radiators, releasing heat into space, so the team plans to use advanced thermal interface materials to transfer heat efficiently without mechanical parts. The plan also focuses on modular satellite design by building smaller satellites instead of one large structure to reduce the risk and costs. If one satellite fails, others can continue operating. Launching smaller units is also cheaper, as future launch costs to low-Earth orbit are expected to fall to about 200 USD per kilogram by the 2030s. The research describes building AI data centers in space as a milestone since they could perform like a normal Earth-based data center. Later on, Google plans to test real satellite communication and flight control and, over time, improve each part, including better cooling, stronger chip protection from radiation, and automated fault recovery.

image courtesy of Allison Saeng, via Unsplash

image generated on Gemini using the prompt ‘solar-powered satellited’

image courtesy of Ian Battaglia, via Unsplash

 

 

project info:

 

name: Project Suncatcher

company: Google | @google

research: here

The post google plans to build AI data centers in space using solar-powered satellites appeared first on designboom | architecture & design magazine.

By

over 30 large-scale installations form creative landscapes during dubai design week 2025

DUBAI DESIGN WEEK’S 11TH EDITION ELEVATES UAE’S CREATIVE ECOSYSTEM

 

The 11th edition of Dubai Design Week (DDW) is set to amplify the dynamic creative landscape of the Middle East, running from November 4 to 9, 2025, at the Dubai Design District (d3), the city’s global creative ecosystem. The festival offers a multidisciplinary program that acts as a vital platform for dialogue, experimentation, and progress, spanning architecture, interiors, furniture, graphic design and major activations like the showcase by Iris Ceramica Group

 

Anchoring the week is Downtown Design (DTD), which returns to the d3 Waterfront Terrace from November 5 to 9 as the Middle East’s most significant platform for high-quality contemporary design. As a central pillar of the fair, The Forum once again convenes a lineup of global and regional voices for its flagship talks program. Headlining the conversation series is British design icon Tom Dixon in his Dubai debut, who will be joined by internationally acclaimed figures like Lee Broom and David Hicks, alongside regional design leaders including Rabah Saeid and Pallavi Dean.

Dubai Design Week returns for its 11th edition | all images courtesy of Dubai Design Week

 

 

CROSS-CULTURAL CREATIVITY AT DUBAI DESIGN DISTRICT

 

Dubai Design Week 2025 is presented in strategic partnership with Dubai Design District and supported by Dubai Culture & Arts Authority to nurture a distinctly native design narrative and provide a dynamic platform for both regional creatives and global brands. Powerful collaborations and innovative commissions underscore the festival‘s commitment to cross-cultural exchange. The automotive partner, BMW Middle East, returns with an installation developed with Jeddah-based architecture studio BrickLab, and Swiss watchmaker Jaeger-LeCoultre hosts an immersive pop-up that traces the history of the Reverso timepiece through the lens of design, architecture, and the culinary arts. Furthermore, the IQOS Curious X platform in partnership with Italian design brand Seletti reimagines the traditional Italian piazza with a multi-sensory installation featuring immersive soundscapes, digital art, and varying scents.

Tom Dixon makes his Dubai debut, headlining conservations at The Forum

 

 

THE FESTIVAL’S PROGRAM AND DOWNTOWN DESIGN HIGHLIGHTS

 

Beyond these major collaborations, the festival offers a comprehensive program from high-design showcases to crucial launchpad commissions that champion regional makers and materials. Abwab is a yearly program that supports designers from across West, South, and East Asia, as well as the African continent, by commissioning installations or pavilions thematically remodelled each year to reflect relevant global and regional contexts. For the 2025 edition, practitioners were invited to respond to the theme ‘In the Details,’ exploring material intelligence, precision, and cultural nuance through the lens of ornamentalism. 

 

Separately, the Urban Commissions design competition provides a platform for architects and designers to experiment with ideas for the public realm. In 2025, the competition centres on the courtyard, a spatial typology rooted in the region yet resonant across many cultures, encouraging proposals that investigate how design can enrich civic life.

IQOS Curious X and Seletti reimagine the traditional Italian piazza with a multi-sensory installation

 

 

DDW 2025 also places a strong emphasis on fostering talent, launching the d3 Awards, a regional design award championing emerging talent from the Middle East and North Africa (MENA) region. The inaugural edition is focused on architecture with the winner receiving a financial prize of AED 100,000 and a mentorship session with an industry leader. Furthermore, the UAE Designer Exhibition, supported by Dubai Culture, returns with an expanded curatorial scope to bolster mentorship opportunities and visibility for emerging UAE-based designers.

 

Visitors can also experience enriching exhibitions and activations, such as the d3 Architecture Exhibition in partnership with the Royal Institute of British Architects (RIBA), which showcases works by leading international and regional architectural firms centred on the theme of community. L’ÉCOLE Middle East, School of Jewelry Arts supported by Van Cleef & Arpels, is set to unveil a world premiere exhibition at their campus in d3, presenting a unique dialogue between the West and East through the art of jewellery, alongside local heritage and museum artifacts.

Designlab Experience by Hibah Albakree, Mootassem El Baba, Marwan Maalouf at Dubai Design Week 2025

 

 

Finally, the DDW’s hands-on learning hub, the Maker Space, made by Mart®, features over 60 expert-led workshops and masterclasses throughout the six-day festival. Hosted in a dedicated space, the program is designed to inspire and elevate skills across design disciplines, welcoming professionals and aspiring creatives of all ages and levels of experience. Sessions are led by professors from leading institutions such as the University of the Arts London (UAL) and the Massachusetts Institute of Technology (MIT), as well as UAE-based, regional, and international creatives and cultural institutions.

 

The DTD fair’s flagship talks platform, The Forum, is headlined by one of the most influential figures in contemporary design, Tom Dixon, making his Dubai debut with a keynote that will explore material innovation and the evolution of global design narratives. The event promises to be a vital nexus for cross-cultural dialogue, setting the course for the next era of design defined by the MENA region’s growing influence.

BMW installation developed with Jeddah-based architecture studio BrickLab

National Pavillion UAE by Pressure Cooker

Ithra x Izaskun by Chinchilla Architects

L’ÉCOLE Middle East, School of Jewelry Arts Exhibition at Dubai Design Week 2025

ARDH Collective by Alhaan and Alyina Ahmed

Downtown Design (DTD) returns to the d3 Waterfront Terrace from November 5 to 9

 

 

 

project info:

 

name: Dubai Design Week 2025 | @dubaidesignweek

dates: November 4-9, 2025

location: Dubai Design District (d3)

The post over 30 large-scale installations form creative landscapes during dubai design week 2025 appeared first on designboom | architecture & design magazine.

By

nothing beats smartphone price range with phone (3a) lite in black & white

nothing introduces Phone (3a) Lite

 

Nothing has announced the Phone (3a) Lite, an exciting smartphone that brings the brand’s signature transparent design and playful technology to a wider audience. Designed in London and built for release, the device combines expressive design, intuitive software, and accessible pricing. Starting at £249 / €249, the Phone (3a) Lite aims to make the Nothing experience, previously seen in its previous models, available to more people than ever before.

 

Available in timeless White and Black, Phone (3a) Lite comes with a 6.77-inch AMOLED display that dazzles at 3000 nits brightness and glides at a 120 Hz refresh rate. Its 50 MP triple camera system with TrueLens Engine 4.0 captures lifelike detail, while the Glyph Light adds personality through custom notifications, making these specs just a few of the many that enable a smooth, all-day performance.

Nothing Introduces Phone (3a) Lite, bringing innovative design and innovation to more users | all images courtesy of Nothing

 

 

Phone (3a) Lite reimagines Nothing’s signature transparent design with an understated yet confident styling. Encased in glass, it balances classic playfulness with everyday practicality, feeling crafted rather than manufactured. Built for durability, the company‘s smartphone boasts IP54 dust and water resistance, ensuring it’s ready for everyday life. An internal aluminum frame further strengthens its core, offering exceptional longevity.

 

At the centre of the experience lies a 6.77-inch flexible AMOLED display that feels distinctly high-end. Delivering FHD+ resolution (1080 x 2392), 10-bit color depth, and 3000 nits peak brightness, the screen reproduces 1.07 billion colors with stunning precision. The 120 Hz adaptive refresh rate ensures smooth scrolling, gaming, and video playback, while 2160 Hz PWM dimming reduces eye strain in low-light conditions. The result is a display that feels flagship despite the Lite label.

Phone (3a) Lite combines heavy-hitting features and a seamless software experience at an accessible price

 

 

Built around a 50 MP main sensor with a 1/1.57-inch Samsung sensor, the triple-camera system is powered by Nothing’s TrueLens Engine 4.0, the same image pipeline used in the previous Phone (3). It captures 64% more light than typical sensors in its class, ensuring detailed, true-to-life shots even in challenging conditions.

 

Photography modes such as Ultra XDR, Portrait Mode, Night Mode, and Motion Capture offer flexibility for creators. The 16 MP front camera handles selfies and video calls with clarity, while the main camera records 4K video at 30 fps and 1080p slow-motion at 120 fps. Together, they deliver an experience that blends professional control with everyday ease.

the smartphhone reimagines Nothing’s signature transparent design with an understated yet confident styling

 

 

Moreover, Phone (3a) Lite introduces Glyph Light, a refined interpretation of Nothing’s celebrated Glyph Interface. Drawing inspiration from classic notification lights, it communicates subtly through illumination. Users can enable Flip to Glyph for silent notifications, set Essential Notifications for key contacts, or use Camera Countdown for perfectly timed group shots. Customizable light sequences synced with Nothing’s ringtones add personality to functionality—making the Glyph Light both sleek and purposeful.

 

Running on Nothing OS 3.5 powered by Android 15, the interface is clean, expressive, and minimalist. Personalisation options include monochrome themes, Smart Drawer for automatic app organization, and Private Space for safeguarding files. The Essential Key and Essential Space integrate AI tools for capturing and managing content—from voice notes to images—while Essential Search allows instant access to saved material without an internet connection. Nothing promises three years of major Android updates and six years of security patches, with Nothing OS 4.0 arriving in early 2026.

available in timeless White and Black, its rich finish, balanced feel, and intricate visual textures elevate its design beyond its entry-level competition

Under the hood, the MediaTek Dimensity 7300 Pro 5G processor built on TSMC’s 4 nm process powers a fast, fluid experience. Its eight-core CPU (up to 2.5 GHz) handles multitasking with ease, aided by 8 GB RAM and up to 8 GB virtual RAM for a combined 16 GB. Storage options of 128 GB or 256 GB are expandable via microSD card up to 2 TB, ensuring generous capacity for creative projects. Connectivity includes Dual 5G, WiFi 6, and Bluetooth 5.3, offering smooth streaming, gaming, and lag-free audio. A liquid cooling system maintains performance during intensive tasks.

 

The 5000 mAh battery keeps the Phone (3a) Lite running for nearly two days of mixed use, supported by 33 W fast charging that reaches 50% in around 20 minutes. 5 W reverse wired charging can power accessories or another device on the go. Thanks to Battery Health technology, charging cycles are optimized for long-term performance, reducing wear over time and extending the device’s life span.

encased in glass, it balances classic playfulness with everyday practicality, feeling crafted rather than manufactured

built for durability, Phone (3a) Lite boasts IP54 dust and water resistance, ensuring it’s ready for everyday life

an internal aluminum frame further strengthens its core, offering exceptional longevity

prices start at £249 / €249 (8 GB + 128 GB) and £279 / €289 (8 GB + 256 GB)

 

 

Nothing Phone (3a) Lite is available in Black and White at nothing.tech and select retailers. Prices start at £249 / €249 (8 GB + 128 GB) and £279 / €289 (8 GB + 256 GB), positioning it as one of the most design-conscious smartphones in its price range.

 

 

project info:

 

name: Phone (3a) Lite

company: Nothing | @nothing

launch date: 29 October 2025

availability: nothing.tech

price: £249 / €249 (8 GB + 128 GB) and £279 / €289 (8 GB + 256 GB)

The post nothing beats smartphone price range with phone (3a) lite in black & white appeared first on designboom | architecture & design magazine.

By

one-kilometer red line land art installation by gregory orekhov spans across california desert

El Mirage: a red line path unfurls across the California Desert

 

El Mirage is a site-specific installation by artist Gregory Orekhov, located on the dry lakebed of El Mirage in California. The work consists of a one-kilometer (3,000-foot) red polypropylene strip, unfurled along an east–west axis that mirrors the path of the sun from sunrise to sunset. The land art installation establishes a precise geometric intervention within the desert’s cracked surface. By tracing a linear path through the open terrain, the work creates a direct visual and spatial dialogue between human scale and the vastness of the surrounding landscape. Throughout the day, the appearance of the red line changes in response to shifting light conditions. At sunrise, it appears sharply defined; at midday, its edges soften against the reflective surface; and by evening, it catches the low sun, taking on a luminous quality. These temporal variations emphasize the connection between the work’s orientation and the cyclical movement of natural light. Photographers Rafael Gamo and Studiolandon capture the installation’s shifts throughout the day.

all images by Rafael Gamo unless stated otherwise

 

 

Gregory Orekhov’s red line reinterprets the passage of time

 

The project extends Orekhov’s ongoing exploration of linear form and spatial continuity. The red line serves as both a measurable element within the landscape and a marker of duration, a physical representation of passage across time and terrain. El Mirage also relates to the artist’s earlier installation Nowhere (2022), presented in Malevich Park, where a red line extended across a snow-covered forest. While both works share a formal simplicity, their contexts alter the perception of the gesture: in the forest, the line was a temporary trace fading into white; in the desert, it becomes a structural axis that defines orientation and presence. El Mirage positions the landscape itself as a central component of the composition. The installation bridges environmental observation and conceptual expression, reflecting on how a single line can redefine perception of distance, direction, and human relationship to space.

a one-kilometer red line stretches across the dry lakebed of El Mirage, California

the installation by Gregory Orekhov follows an east–west axis aligned with the sun’s path

the red polypropylene strip forms a geometric gesture across the cracked desert floor

a dialogue emerges between human scale and the expansive horizon

the work introduces a linear intervention within the vast, open landscape

by midday, heat and light blur its edges into the shimmering surface

at sunset, the strip glows with reflected light, merging with the horizon

the project explores how natural light transforms perception throughout the day | image by Studiolandon

the red line operates as both a physical and temporal marker in the landscape | image by Studiolandon

Orekhov’s intervention transforms an empty terrain into a spatial composition

El Mirage continues the artist’s study of linear form and spatial continuity

the simplicity of form contrasts with the complexity of its environmental context

the surrounding landscape functions as an integral part of the composition

El Mirage redefines how space, direction, and time are perceived | image by Studiolandon

 

project info:

 

name: El Mirage

artist: Gregory Orekhov | @gregory.orekhov 

location: El Mirage, California, USA

photographer: Rafael Gamo | @rafael_gamo, Studiolandon | @studiolandon

 

 

designboom has received this project from our DIY submissions feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.

 

edited by: christina vergopoulou | designboom

The post one-kilometer red line land art installation by gregory orekhov spans across california desert appeared first on designboom | architecture & design magazine.

By

Your Desk Lamp Just Got Smarter (And Took Notes from Inception)

Remember that spinning top from Inception? The one that determined whether you were in a dream or reality? Well, a design team called SUPD took that iconic object and asked themselves a pretty interesting question: what if a product could help you enter a state of deep focus the same way that totem granted entry into the dream world? The result is DEEP, an AI-powered desk stand that’s making me rethink everything I thought I knew about workspace lighting.

Let’s be real for a second. We’re all drowning in distractions. Between notifications pinging, emails flooding in, and the constant pull of social media, achieving genuine focus feels like a superpower these days. And if you’ve ever tried to create the perfect work environment, you know the drill. You need your desk lamp positioned just right, white noise playing at the perfect volume, maybe some aromatherapy going, and oh yeah, all those tangled cables creating visual chaos that breaks your concentration every time you glance at them. DEEP tackles this modern problem with a surprisingly elegant solution: why scatter your focus tools across multiple devices when you could integrate them into one sleek package?

Designer: SUPD

The product itself looks like it stepped out of a near-future sci-fi film. It’s a desk lamp, sure, but it’s also packing a camera, speakers, and AI capabilities that work together to create what the designers call “optimized immersion environments.” The best part? Getting started is wonderfully simple. You turn the main power button, which is designed to mimic that spinning top from Inception (a detail that definitely made me smile), and then you just talk to it. Tell DEEP what you’re about to do, whether that’s studying, coding, reading, or creative work, and it automatically adjusts your environment to match.

Think about that for a moment. No more fiddling with multiple apps, no more adjusting three different devices, no more breaking your concentration before you’ve even started working. You speak, it listens, and your workspace transforms itself.

But DEEP doesn’t stop at automation. The designers clearly thought about the reality of personal preferences. Those side buttons let you fine-tune the lighting and sound to your exact specifications, and here’s where it gets smart: the system asks if you want to save your adjustments. Over time, DEEP learns your preferences for different activities, becoming more personalized the more you use it. The camera positioned at eye level isn’t just there for show. It’s analyzing you, checking your immersion status, and providing feedback to help maintain your focus. It’s like having a productivity coach built into your desk lamp, minus the awkward small talk.

I’m particularly taken with the attention to physical design details. Those red lines running along the top and front of the product aren’t just aesthetic choices. They help you maintain your preferred angles after adjusting the lamp’s position, creating a visual reference that makes it easier to remember your ideal setup. It’s the kind of thoughtful detail that separates good design from great design. The four-directional speakers at the base create spatial audio for immersion, whether that’s white noise, nature sounds, or whatever helps you slip into that flow state. And that integrated approach means no more cable spaghetti cluttering your desk, no more hunting for the right device, no more mental overhead just to start working.

What strikes me most about DEEP is how it recognizes that deep focus isn’t a luxury anymore. It’s a core skill, maybe even a competitive advantage in our attention-fractured world. The difference between weak concentration and strong concentration directly translates to productivity, creativity, and the quality of our work. DEEP doesn’t just acknowledge this reality; it builds an entire product philosophy around supporting it.

Is this the future of workspace design? Possibly. At minimum, it’s a fascinating glimpse at how AI integration can solve real problems without adding complexity. Sometimes the best technology is the kind that gets out of your way and just lets you work.

The post Your Desk Lamp Just Got Smarter (And Took Notes from Inception) first appeared on Yanko Design.

By

canyon-like yidan center by zaha hadid architects tops out in shenzhen’s cultural quarter

Yidan Center by Zaha Hadid Architects reaches full height

 

Construction reaches full height on the Yidan Center in Shenzhen, China, designed by Zaha Hadid Architects (ZHA). The 165,815-square-meter complex is set to serve as the international headquarters of the Yidan Prize and the home of the Chen Yidan Foundation, advancing its mission to promote lifelong learning and innovation in education. Rising within the fast-developing cultural quarter of the city, alongside the new Qianhai Museum, the Yidan Center is set to become a landmark destination for research and culture.

 

Zaha Hadid Architects conceives the Yidan Center as a fluid, interconnected environment shaped by Shenzhen’s topography. Informed by the canyons and valleys of the region, long used as natural routes of travel and exchange, the design introduces a central outdoor ‘canyon’ that connects the different levels of the complex. Terraces and balconies open toward this void, promoting collaboration and interaction.

all renderings by Atchain

 

 

an open, inclusive landscape for learning in Shenzhen

 

Founded by Dr. Charles Chen Yidan, a core founder of Tencent, the Chen Yidan Foundation champions the diversification of education systems as a path toward sustainable development. Since establishing the Yidan Prize in 2016, Dr. Yidan has sought to build a global network of educators, researchers, and innovators dedicated to improving education worldwide. The new Yidan Center translates this vision into architecture, offering facilities for research, exhibitions, and community programs that bring together education and culture under one roof.

 

Visitors approach the building through verdant public gardens that descend to the canyon’s base, where a large oculus skylight draws daylight deep into the interior spaces. This immersive spatial sequence, moving from shaded gardens to light-filled atria, expresses the center’s ambition to create an open, inclusive environment for learning. At its lower levels, the YiPai community hub will host a diverse program of workshops and cultural events designed to empower people of all ages to pursue lifelong learning.

 

Sculptural Facade Unites Light, Air, and Energy Efficiency

 

In parallel with its social mission, the Yidan Center is designed to achieve the highest three-star rating of China’s National Green Building Program and LEED Gold certification. The layered system of external louvers on the facade provides solar shading while allowing natural light and views toward Qianhai Bay. Insulated double-glazed units, hybrid natural ventilation, and a variable air volume (VAV) system ensure optimal thermal performance in Shenzhen’s humid subtropical climate. Photovoltaic panels and integrated rainwater collection further reduce the reliance of the building on municipal energy and water networks.

 

The project team at Zaha Hadid Architects was led by Principal Patrik Schumacher and Project Director Manuela Gatto, supported by a multidisciplinary group spanning architecture, sustainability, interior, and workplace design. Together, they have shaped an architecture that embodies transparency, connection, and knowledge sharing, values that lie at the heart of the Yidan Foundation’s mission. As it nears completion, the Yidan Center aims to create a global ecosystem where education, innovation, and collaboration converge to shape the future.

 

image by ZHA

image by Kris Provoost

image by Xue Liang

image by ZHA

 

image by Xue Liang

image by Xue Liang

 

 

project info:

 

name: Yidan Center

architect: Zaha Hadid Architects | @zahahadidarchitects
location: Shenzhen, China

area: 165,815 square meters

 

client: Chen Yidan Foundation
principal: Patrik Schumacher
project director: Manuela Gatto

sustainability: China National Green Building Program (three-star), LEED Gold certification
ZHA team: Shao-wei Huang, Houzhe Xu, Massimo Napoleoni, Kutbuddin Nadiadi, Takehiko Iseki, Yevgeniya Pozigun, Armando Bussey, Besan Abudayah, Bowen Miao, Catherine McCann, Haohao Chen, Haoyue Zhang, Ignacio Fernandez De Castro, Jessica Wang, Jonathan Zisser, Jose Pareja Gomez, John Simpson, Kate Hunter, Laizhen Wu, Marco Vanucci, Maria Avrami, Mauro Sabiu, Nelli Denisova, Ningxin Zheng, Othmane Kandri, Sandi Nurpeissova, Thomas Bagnoli, Veronica Erspamer, Yaniv Hatiel Pini, Yun Yu Huang, Zixin Ye, Ziyuan Gao
competition team: Manuela Gatto, Paulo Flores, Aiste Dzikaraite, Ben Kikkawa, Berkin Islam, Bogdan Zaha, Carolina Lopez-Blanco, Catherine McCann, Evgeniya Yatsyuk, Houzhe Xu, Igor Pantic, Jessica Wang, Jinqi Huang, Jose Pareja Gomez, Karoly Markos, Kate Hunter, Kutbuddin Nadiadi, Li Jin, Marco Vanucci, Marko Margeta, Martin Gsandtner, Nelli Denisova, Olga Yatsyuk, Rachelle Spiteri, Sven Torres, Taras Kashko, Vincent Yeung, Yevgeniya Pozigun
sustainability team: Carlos Bausa Martinez, Aditya Ambare, Aleksander Mastalski
interior team: Kar Hwa Ho, Bidisha Sinha, Afsoon Eshaghi, Anna Adebayo, Aysu Aysoy, Chhavi Mehta, Sonia Renehan
workplace planning team: Ulrich Blum, Lorena Espaillat Bencosme, Philipp Siedler
graphic design: Alex Turner

The post canyon-like yidan center by zaha hadid architects tops out in shenzhen’s cultural quarter appeared first on designboom | architecture & design magazine.

By

bjarke ingels group unveils ‘the row saadiyat’, a residential district for abu dhabi

bjarke ingels group’s residential quarter for abu dhabi

 

The Row Saadiyat, designed by Bjarke Ingels Group for Aldar Properties, introduces a new residential quarter within Abu Dhabi’s Saadiyat Cultural District. Positioned beside the Zayed National Museum and within walking distance of Louvre Abu Dhabi and Guggenheim Abu Dhabi, the development engages directly with the city’s emerging cultural landscape.

 

Comprising seven buildings, each rising to nine stories, which will bring 315 contemporary residences, The Row Saadiyat establishes a horizontal rhythm that mirrors the surrounding museums and coastal topography. Its plan is defined by shaded walkways and air-conditioned bridges that link residents to Saadiyat Grove’s retail precinct and Mamsha Beach. This connective structure brings a walkable, social environment while offering protection from the desert heat.

The Row Saadiyat is a new residential quarter designed by BIG for Aldar Properties | images © Aldar Properties

 

 

a masterplan of luminous homes at The Row Saadiyat

 

In composing The Row Saadiyat, Bjarke Ingels Group’s design approach privileges proportion, material restraint, and clarity. The architects plan curving facades, which are expressed through a consistent grid of deep balconies and fine metal fins that filter light and frame views toward the museum’s sculptural wings.

 

Light-toned cladding and pale metal detail contribute a quiet material palette suited to the desert-edge context. Inside, apartments wrapped in interiors by Kettle Collective feature a restrained selection of finishes — deep wood flooring, pale stone surfaces, and floor-to-ceiling glazing that frames the cultural landscape beyond.

seven mid rise buildings form a composition of curving residences

 

 

Spatial Balance and Material Calm

 

Bjarke Ingels Group designs The Row Saadiyat to balance civic life with private retreat. Ground floors are animated by cafés, wellness studios, and community venues, while the residences above open onto private terraces and horizon views. Circulation is placed at the edges, allowing open living areas oriented toward natural light. Throughout, Bjarke Ingels Group’s design prioritizes measured exposure: shading and depth modulate the desert sun, maintaining comfort without isolating interiors from their surroundings.

 

By day, light moves across facades in slow gradations of tone. By evening, glass surfaces absorb the muted reflection of sea and sky. The quarter’s rhythm of solids and voids gives it an understated coherence, lending the district a sense of continuity rather than contrast.

facades of pale cladding and fine metal fins filter light and frame museum views

 

 

Sustainability and Well-being

 

The Row Saadiyat development targets a 3-Pearl Estidama rating and 2-star Fitwel certification, integrating passive strategies such as orientation, shading, and daylight optimization. Smart systems manage energy use and climate comfort. Communal spaces — a wellbeing club, co-working lounge, children’s facilities, and a pet spa — extend the architecture’s focus on balance and shared living.

interiors by Kettle Collective use natural materials and soft tones to extend the building’s quiet character

 

 

project info:

 

name: The Row Saadiyat

architect: Bjarke Ingels Group | @big_builds

location: Abu Dhabi, UAE

developer: Aldar Properties | @aldar

interior designer: Kettle Collective | @kettlecollective

The post bjarke ingels group unveils ‘the row saadiyat’, a residential district for abu dhabi appeared first on designboom | architecture & design magazine.

By

All You Must Know About Japanese Erotic Art, Shunga

The post All You Must Know About Japanese Erotic Art, Shunga appeared first on DailyArt Magazine.