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Brilliant Revoy System Reduces Truck Emissions Up to 90% at No Cost

Here’s a brilliant, outside-the-box solution to a problem.

The backbone of American commerce is long-haul trucking. Everything you’re wearing right now, and most things that make up the environment you’re sitting in, arrived on the back of a truck.

Those trucks are powered by diesel fuel, which isn’t great. Fleet operators are under increasing pressure from state and federal agencies, shippers, and corporate clients to reduce emissions. But fleet operators have already invested in their diesel-powered cabs, and buying a new EV semi cab can cost anywhere from $200,000 to $400,000 each.

Enter Revoy, a California-based startup. They’ve figured out a way for trucking companies to drastically reduce emissions, and fuel costs, for free. The company has developed this Revoy EV, which is loaded with a battery array and a powerful electric motor:

The Revoy unit can be inserted between a conventional truck cab and its trailer. It then provides most of the power to haul the load, instantly cutting emissions by 70-90%.

Revoy doesn’t sell the units. Instead they’ve set up stations along interstates in Arkansas and Texas.

Truckers pull into these stations, and an attendant hooks up the Revoy EV.

The truckers are then charged, per mile, for usage of the EV. Small fleet operators—those with 1-4 trucks—are purposely charged the same amount per mile as diesel costs. So while they’re not saving any money, they are instantly meeting their emissions reduction requirements without having to pay for a new EV cab.

Larger fleets with five or more trucks are charged 5% less per mile than what diesel costs, and so are able to enjoy a cost savings. Corporate fleets, which operate dozens to hundreds of trucks, are charged 10% less than diesel. This is because it is scale that allow Revoy to turn a profit.

Swapping a depleted unit for a freshly-charged one takes just five minutes, versus the 10 to 15 minutes it would take to refuel a truck with diesel.

The Revoy EV units do add 13 feet of length to the overall truck, and I’d wondered about how difficult that makes it for drivers to back into loading docks. But the company says the units feature a driver-assist system consisting of sensors, cameras and an automatic reversing system that makes the truck “pleasantly maneuverable.”

Following the successful Arkansas and Texas trials, the company is now expanding their swapping stations into routes in California, Oregon and Washington.

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Sharp VR Haptic Controller Lets You Feel Virtual Textures

Virtual reality has come incredibly far in recent years, but there’s still something missing from most VR experiences: realistic touch. You can see stunning virtual worlds and hear immersive audio, but when you reach out to touch a virtual object, your hand passes right through it without any tactile feedback whatsoever.

Sharp’s new VR Haptic Controller prototype tackles this problem with a clever hybrid design that combines the best aspects of haptic gloves and traditional VR controllers. Rather than forcing users to choose between realistic touch or practical input methods, this device delivers both in a single, surprisingly elegant package.

Designer: Sharp

Hybrid Design: Glove Meets Controller

The Sharp controller uses what the company calls a “half-glove” form factor, where your fingers slip into individual sleeves while your thumb remains free to operate familiar buttons and thumbstick controls. This setup feels much more natural than full haptic gloves, which often leave users struggling with basic navigation and menu interactions.

The design addresses one of the biggest complaints about existing haptic gloves: they sacrifice usability for immersion. By keeping traditional controller elements accessible, Sharp ensures that users can actually play existing VR games without having to relearn basic interactions. The controller surface attaches to the side of your index finger, positioning controls exactly where your thumb expects to find them.

Multi-Segmented Tactile Elements

Each fingertip features what Sharp calls “multi-segmented tactile elements,” which sounds fancy but basically means tiny vibration motors that can simulate different textures and sensations. These actuators can recreate the feeling of touching rough bark, smooth glass, or even the sensation of your finger sliding across different virtual materials.

The technology works by dividing the vibration patterns across multiple segments on each finger, creating surprisingly realistic tactile feedback. During demonstrations, users report being able to distinguish between various virtual textures, from coarse sandpaper to polished metal surfaces. The system can even simulate temperature differences and material density, making virtual objects feel genuinely different from one another.

Why It Matters: User Experience and Future Potential

This kind of realistic touch feedback could transform VR applications beyond gaming. Imagine medical students practicing surgical procedures with actual tactile feedback, or architects being able to feel the texture of building materials in virtual walkthroughs. The potential applications extend far beyond entertainment into professional training and design work.

Compared to other haptic gloves on the market, Sharp’s controller offers significantly higher tactile resolution while maintaining the practical advantages of traditional VR controllers. Companies like bHaptics make decent haptic accessories, but most sacrifice either comfort or functionality. Sharp’s hybrid approach seems to solve both problems simultaneously.

Quick Features:

Hybrid glove-controller design
Multi-segmented tactile actuators
Built-in buttons and thumbstick
Texture simulation for fingertips
Prototype status, not yet commercial

The Sharp VR Haptic Controller represents a genuinely exciting step forward for immersive technology. While it remains a prototype with no confirmed release date, the device demonstrates how thoughtful design can solve longstanding problems in VR interaction. If Sharp decides to commercialize this technology, it could finally deliver the realistic touch experiences that VR has been promising for years.

The post Sharp VR Haptic Controller Lets You Feel Virtual Textures first appeared on Yanko Design.

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Top 5 Concept Game Controllers That Push Design Boundaries

The gaming world is having a bit of an identity crisis right now—and honestly, it’s about time. We’ve been stuck with the same basic controller design for decades, and finally, some designers are asking, “What if we completely threw out the rulebook?” These aren’t just super cool and futuristic concepts that’ll never see production. They’re genuine attempts to rethink how our hands connect with the games we love.

What makes these so fascinating and yet functional is how each one tackles gaming from a completely different angle. Some designers are making controllers you can see through, and others are creating ones you can inflate like a balloon. The coolest part is witnessing how these concepts mix cutting-edge tech with pure nostalgia, or combine materials we’d never expect in ways that make sense. It’s like getting a sneak peek at what gaming might look like in ten years. So take a look through these five innovative concepts and see which one makes you think, “I need that in my hands right now.” Enjoy!

1. Sony ‘Goo’ Controller

This translucent gaming controller concept takes the familiar PlayStation form factor and turns it into something that feels alive and breathing. The organic-yet-cyberpunk aesthetic creates an almost alien presence that simultaneously invites and challenges traditional gaming interactions. The translucent ‘goo’ exterior reveals the electronic components within, creating a fascinating transparency that makes the technology itself part of the visual appeal. The frosted, cloudy handles provide a unique tactile experience that feels both futuristic and strangely biological.

Action buttons exist beneath the translucent ‘skin,’ creating an unusual sensation during gameplay that makes interactions feel more intimate and organic. The see-through construction allows users to observe the internal mechanics while gaming, adding a layer of visual engagement typically hidden from view. This transparency creates an educational aspect that demystifies technology while retaining its sense of wonder.

What we like

Translucent design creates a unique visual appeal while showcasing internal electronics.
Organic aesthetic challenges traditional gaming hardware conventions with artistic flair.

What we dislike

Unconventional button placement beneath the ‘skin’ may compromise precise gaming control.
Translucent materials could show dirt and wear more readily than opaque alternatives.

2. AirShock

The AirShock controller concept introduces inflatable technology that adapts to individual hand shapes and preferences. This innovative design replaces rigid plastic construction with a puffable body that conforms to palm contours during extended gaming sessions. The lightweight design eliminates the fatigue associated with traditional controllers while providing customizable firmness levels through inflation control.

The shock-absorbing properties mean frustrated gamers can vent their emotions without destroying expensive hardware. The inflatable design also introduces practical advantages that extend controller lifespan and reduce gaming-related injuries. The soft, cushioned surface prevents the development of pressure points that often occur during marathon gaming sessions. The bouncy construction means accidental drops result in harmless bouncing rather than catastrophic damage, making it a great choice for younger gamers or competitive environments.

What we like

Inflatable design adapts to individual hand shapes for superior ergonomic comfort.
Shock-absorbing properties prevent damage from drops and frustrated gaming moments.

What we dislike

Potential puncture risks could render the controller completely unusable during gameplay.
Inflation maintenance requirements may become tedious for regular gaming sessions.

3. Cogito

The Cogito concept includes shape-changing rod controllers that physically transform to match virtual objects. Multiple segments allow the device to bend and curve into various configurations, making virtual tool handling feel realistic. This deals with the disconnect between visual expectations and tactile feedback that plagues most VR experiences.

Users can combine two rods to create more complex shapes like steering wheels or guitars, expanding the range of believable interactions. The system picks physical believability over traditional button-based input methods, creating a more intuitive relationship between virtual and physical worlds. The modular design allows unprecedented flexibility in VR gaming scenarios, from sword fighting to musical performances.

What we like

Shape-changing segments create believable tactile feedback for various virtual objects.
Modular design allows the combination of multiple rods for complex virtual tool recreation.

What we dislike

Mechanical complexity of bendable segments could lead to frequent durability issues.
Learning curve for optimal rod configuration may frustrate casual VR users.

4. Nothing Gamepad (1)

The Nothing Gamepad (1) concept integrates the brand’s signature glyph interface into gaming hardware, transforming achievements into visual celebrations. The opaque front fascia maintains clean, minimalist aesthetics while the transparent backplate reveals internal glyph LEDs that illuminate during gameplay milestones. This design creates a unique feedback system that extends beyond traditional haptic responses, making accomplishments feel more significant through ambient lighting.

The simple, blobject-like form factor delivers ergonomic comfort. The integration of dot-matrix fonts on action keys reinforces brand identity without compromising functionality. The glyph lighting system creates a new dimension of gaming feedback that enhances emotional engagement with achievements and milestones. The transparent back allows these celebratory lights to shine through, making every kill, victory, or high score feel like a genuine accomplishment.

What we like

Glyph LED system creates unique visual feedback for gaming achievements and milestones.
Minimalist design maintains brand identity while delivering essential gaming functionality.

What we dislike

LED lighting may become distracting during intense gaming sessions, requiring focus.
Transparent elements could reveal internal wear and component degradation over time.

5. CubeSense

The CubeSense controller cleverly merges Nintendo GameCube nostalgia with modern PlayStation functionality, creating a bridge between gaming generations. The matte purple front shell paired with a transparent back directly references the beloved GameCube aesthetic while maintaining contemporary ergonomics. Red, green, and light gray face buttons evoke the playful color palette that made the original GameCube so memorable among gaming enthusiasts

Custom joysticks mimic the distinctive yellow C-stick design, though positioned in the familiar PlayStation dual analog configuration. The transparent back panel reveals internal components while providing a window into the controller’s technological sophistication. The design successfully maintains PlayStation’s traditional button layout while incorporating visual cues that celebrate Nintendo’s iconic console design.

What we like

Nostalgic GameCube aesthetics create an emotional connection while maintaining modern functionality.
Transparent back panel showcases internal components with distinctive visual appeal.

What we dislike

Mixed brand aesthetics may confuse muscle memory for dedicated PlayStation users.
Custom modifications could complicate manufacturing and increase production costs significantly.

Beyond Buttons & Sticks

Looking at these five controllers together, you can see gaming hardware starting to break free from the same old plastic box mentality that’s dominated the industry for years. Each design addresses real problems that gamers face—whether that’s hand fatigue from long sessions, boring feedback systems, or just the feeling that your controller is this lifeless chunk of electronics you’re stuck with. What’s exciting is how these designers aren’t just making things look different for the sake of it. They’re rethinking everything from the ground up. Why shouldn’t a controller be soft and bouncy? Why can’t it light up when you nail that perfect combo? Why does it have to look like every other controller ever made?

These concepts prove that gaming gear doesn’t have to choose between working well and looking incredible. The best part is realizing that we’re probably just scratching the surface here. When designers start treating controllers as extensions of our hands and expressions of our creativity, rather than just button-pushing machines, gaming becomes something bigger. These aren’t just wild concepts that’ll never see the light of day—they’re glimpses into a future where the tools we use to play are just as imaginative and engaging as the games themselves.

The post Top 5 Concept Game Controllers That Push Design Boundaries first appeared on Yanko Design.

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zélé collective turns uber eats’ entire menu into 22-meter-long print artwork

Menu du Jour stretches 22.13 meters of food delivery options

 

Menu du Jour is a conceptual installation by Zélé Collective that translates the digital interface of food delivery services into a large-scale physical object. The work takes the form of a restaurant menu measuring 22.13 meters in length and is constructed from data manually gathered from the Uber Eats platform. The installation invites viewers to confront algorithmic excess, decision anxiety, and the paradox of infinite choice.

 

At exactly 12:00 PM on a weekday, all available dishes, including starters, mains, and desserts, were recorded manually, without the use of scripts or automated tools. This process highlights the extensive, repetitive labor involved in interfacing with algorithmic systems that appear seamless to users. The collected information was formatted following the graphic conventions of traditional restaurant menus: serif typefaces, typographic hierarchy, and red grid lines. These visual cues reference the physical menus typically found in cafés and bistros, establishing a contrast between analog familiarity and digital excess.

all images courtesy of Charles-Antoine De Sousa, Zélé Collective

 

 

Zélé Collective prints a physical archive of digital abundance

 

By presenting this data in a continuous, scroll-like form, the installation materializes the volume of algorithmically delivered choices. The piece explores the cognitive overload caused by choice saturation, and the strange tension between digital fluidity and physical exhaustion. ‘It’s part of an ongoing reflection on our relationship to consumption, decision-making, and information excess in platform culture. Menu du Jour is both humorous and critical, a physical confrontation with the invisible structures shaping our daily appetites,’ shares artist Charles-Antoine De Sousa, member of Zélé Art Collective.

the installation physically visualizes the entire Uber Eats menu

the work critiques algorithmic abundance and its effect on decision-making

Menu du Jour stretches 22.13 meters across the gallery floor

a physical archive of countless digital food choices

endless listings turn into a single, continuous form

Serif fonts recall classic restaurant menu design

analog aesthetics meet digital content in this oversized menu scroll

the installation invites viewers to confront infinite choice as material reality

manual labor contrasts the apparent convenience of delivery apps

the menu scroll evokes the format of traditional bistro menus

a snapshot of digital consumption captured in print

the installation documents the paradox of seamless interfaces and invisible effort

Charles-Antoine De Sousa reinterprets digital routines through physical space

the format emphasizes accumulation and repetition

a commentary on daily interactions with platform algorithms

 

project info:

 

name: Menu du jour
designer: Zélé Collective | @zele_collective, Charles-Antoine De Sousa | @desouzzzzz

 

 

designboom has received this project from our DIY submissions feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.

 

edited by: christina vergopoulou | designboom

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Gustave Caillebotte Painting His (Male) World at the Art Institute of Chicago

The post Gustave Caillebotte Painting His (Male) World at the Art Institute of Chicago appeared first on DailyArt Magazine.

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Latest Structural Botany installation is an homage to clustered plant life

Cheng Tsung FENG’s Structural Botany: 25AP-263-43 is a captivating installation that exemplifies his ongoing exploration into the intersection of art, nature, and modular construction. Presented at Swiio Villa Yilan in Zhuangwei, this work draws inspiration from the upright, clustered growth patterns of native plants, translating botanical forms into a striking sculptural language.

Standing between 2.5 and 5 meters tall, 25AP-263-43 immediately catches the eye with its vertical presence and sense of natural order. The installation consists of repeated modular elements that evoke the way certain plants grow together in close-knit colonies. Each “stem” rises independently yet maintains a deliberate distance from its neighbors, mirroring the equidistant arrangement often seen in plant communities. This attention to spatial relationship gives the piece a harmonious yet dynamic energy, inviting viewers to circle, weave through, and contemplate the collective rhythm of the forms.

Designer: Cheng Tsung FENG

FENG’s approach is deeply rooted in botanical observation. The work is not a literal representation of a specific species, but rather a thoughtful abstraction of plant morphology. The upright modules resemble stems, while the clustered composition suggests both the resilience and the interdependence found in natural growth. By choosing to focus on structural qualities rather than surface details, FENG encourages us to appreciate the hidden patterns that underlie the botanical world.

Beyond its visual appeal, 25AP-263-43 is an invitation to reflect on the parallels between nature’s logic and human creativity. The modular design is both practical and poetic: it allows the artwork to expand or contract, adapting to different spaces and contexts, much like living plants responding to their environment. This adaptability highlights the intelligence of modular thinking, both in nature and in contemporary design.

Installed at Swiio Villa Yilan, the piece interacts beautifully with its surroundings. Its clean lines and understated palette make it a subtle yet impactful addition to the landscape, blurring the boundaries between the built and the organic. Visitors can experience the work up close, moving among the vertical forms and gaining a new perspective on how art can echo the processes of growth and community found in the natural world.

Cheng Tsung FENG’s Structural Botany series, and 25AP-263-43 in particular, is a testament to the enduring fascination with plant life as a source of inspiration. By translating botanical principles into modular sculpture, FENG creates spaces that invite wonder, contemplation, and a renewed appreciation for the order and beauty of nature. Whether you are an art lover, a design enthusiast, or a collector looking for pieces that blend innovation with organic inspiration, 25AP-263-43 is a remarkable example of contemporary installation art that bridges the gap between the human and natural worlds.

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notre-dame will soon have a hyper-precise, AI-powered digital twin, courtesy of microsoft

notre-Dame goes digital: Microsoft and Iconem to build AI replica

 

Teaming up with Iconem and France’s Ministry of Culture, Microsoft has just announced that it will be creating a digital twin of the Notre-Dame Cathedral. The initiative builds on Microsoft’s ongoing engagement with advanced technologies in convergence with cultural heritage, and will make use of drones, lasers, and photographic imaging combined with AI algorithms to produce a hyper-precise virtual replica. The model of the 862-year-old Gothic landmark, one of the most visited sites in the French capital, will be accurate down to the centimeter as it captures every carved detail, mosaic, and architectural nuance.

 

This move seems particularly resonant given the structure’s devastation from the 2019 fires and the ensuing five-year-long restoration period, urging conversations around how such regenerative practices and cultural preservation efforts may be streamlined in the future using technology.

image by Sebastien, via Unsplash | @_sebastien82

 

 

cultural preservation through AI and imaging

 

This latest effort follows Microsoft’s previouos digitization of the Roman St. Peter’s Basilica, evidencing how digital twins can support ongoing cultural preservation and maintenance, while showcasing how institutional engagement and learning can also be revitalized. In Notre-Dame’s case, the model will likewise support conservation experts by enabling detailed structural comparisons over time to closely track any deterioration or damage. Its extensive and accurate documentation can also make any future restoration much more efficient.

 

The technology will benefit various stakeholders, as Yves Ubelmann of the French startup Iconem noted. It will allow scholars and conservators to explore inaccessible parts of the cathedral, like the heights of vaulted ceilings and intricate facades. It can also ensure increased accessibility to the landmark for those across the world who may not yet be able to visit it in person. Upon completion, the project will result in a digital archive of the cathedral that will be donated to the state and it is expected to be displayed in the Musée Notre Dame de Paris which will is currently under development and will be open to the public in the coming years.

outside the Notre-Dame Cathedral in Paris, image courtesy Rebâtir Notre-Dame de Paris

 

 

digitizing historic landmarks

 

This initiative is part of Microsoft’s wider Culture AI programme, which since 2019 has been working to digitally preserved global heritage sites, from Ancient Olympia in Greece and Mount Saint-Michel in France to St. Peter’s Basilica in Rome. The Notre-Dame digital twin will join those monuments, alongside efforts to digitize historical opera sets and library collections, reinforcing the role of AI in cultural research and access.

 

As part of the same announcement, Microsoft outlined additional commitments to boost multilingual AI capabilities in Europe, as well as other collaborations with the Bibliothèque Nationale de France. This, in collaboration with Iconem, will digitize nearly 1,500 cinematic model sets from shows at the Opera National de Paris between 1800 and 1914. These models will be made available through educational platforms and exhibitions and as an accessible dataset.

image by Adrienn Heiszter, via Pexels | @adriheiszter

image courtesy of Notre-Dame de Paris

video still courtesy of Rebâtir Notre-Dame de Paris

video still courtesy of Rebâtir Notre-Dame de Paris

video still courtesy of Rebâtir Notre-Dame de Paris

 

 

project info:

 

name: Notre Dame Cathedral Digital Twin

developers: Microsoft | @microsoft, Iconem | @ic0nem

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meta develops smart bracelet that can replace keyboard and mouse for computers

Meta’s smart bracelet works like keyboard and mouse

 

Meta and Reality Labs introduce the surface electromyography (sEMG) wristband, a smart bracelet that can replace and work as a keyboard and a mouse for computers and other devices. Instead of using keyboards, mice, or touchscreens, the wearable technology lets people control devices with small movements in their hands and fingers and by allowing the wristband to read signals from the muscles in the wrist. It is designed by Reality Labs, the augmented and virtual reality division of Meta, and works together with the company’s augmented reality glasses.

 

Meta’s smart bracelet, which works like a keyboard and mouse, resembles a band worn around the wrist, but inside each belt are sensors that can read the electrical signals from the wearer’s brain and send them to their hand muscles. These signals control movements like tapping, swiping, or pinching, and even if the user’s hand doesn’t move so much, the wristband can still understand what they want to do. These signals are then sent to the AI-powered device and turned into actions like opening apps, writing messages, or selecting something on a menu.

all images courtesy of Meta, Reality Labs, and the researchers

 

 

AI trained using data gathered from over 300 people

 

Meta and Reality Labs’ smart bracelet uses AI and machine learning to function. The teams say it has been trained using data from over 300 people who agreed to take part in research, meaning the system understands different hand shapes, skin types, and movement styles. The device, which works like a keyboard and mouse, functions for most people without an additional setup. It can also learn from personal use to become more accurate over time and improve how it understands handwriting by learning from a writing style. Users can even type a message without a keyboard by tapping their fingers slightly on a surface or desk.

 

They can also write by pretending to draw letters on a table or even their leg. Then, the system recognizes the letters as they move their hands and translates each movement into text on the screen. The teams say that their device is noninvasive, so there’s no need for any surgery or implants, as it reads signals directly from the skin contact. They add that it also works ‘quietly,’ which can be useful in case users can’t talk in private or public. Since it is replacing the keyboard and mouse for computers, Meta’s smart bracelet, then, is the only device to be used for these machines. So far, the teams have published their study, and they see the device as useful for people with physical disabilities to give them relieving ways to control their devices.

Meta and Reality Labs introduce the surface electromyography (sEMG) wristband

the wearable technology lets people control devices using signals from the muscles around the wrist

inside each belt are sensors that can read the electrical signals from the wearer’s brain

these signals control movements like tapping, swiping, or pinching

 

 

project info:

 

name: A generic non-invasive neuromotor interface for human-computer interaction

teams: Meta, Reality Labs | @meta, @realitylabs

researchers: Patrick Kaifosh, Thomas R. Reardon, CTRL-labs at Reality Labs

study: here

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TRUE conference 2025 by midea explores how AI is transforming the future of buildings

TRUE Conference 2025: Redefining Smart Buildings Through AI

 

Humanity rarely embraces major transformations right away, often held back by fear, skepticism, or attachment to what already works. Gutenberg’s press raised fears of misinformation; urban electrification drew warnings from doctors; and office computerization sparked concerns over the devaluation of human experience. Such ruptures often provoke resistance, but they tend to open space for critical reflection and innovation. Today, with the rise of artificial intelligence and the rapid succession of technological innovations, we are living through another of these inflection points. The debate is broad, inevitable, and, as always, necessary.

 

At the TRUE Conference 2025, hosted by Midea Building Technologies (MBT), this discussion takes on practical and strategic dimensions by linking digital advancements with tangible goals for sustainability, efficiency, and quality of life.

 

 

The conference is establishing itself as a cultural and technical platform where technologies are presented, debated, tested, and contextualized. ArchDaily spoke with Pengyu Yang, Director of Solutions and Delivery of MBT, who is at the forefront of this shift. He shared how technological innovations are shaping the buildings of today and tomorrow.

 

What Makes a Building Truly Intelligent?

 

For Yang, an intelligent building goes beyond conventional automation: it’s about connecting equipment, data, and people in an adaptable, connected, and responsive way. Here, he distinguishes between two concepts: the difference between a “smart building” and an “intelligent building” lies in connectivity and a focus on continuous growth and experience. The latter involves full IoT connection, data collection, integration with cloud services, and adaptability over time, much like a smartphone receiving updates. In this scenario, architecture becomes a living infrastructure.

 

 

Among the many themes discussed at the TRUE Conference 2025, retrofitting stood out as a global priority. Faced with climate pressures and ambitious decarbonization goals, modernizing existing buildings becomes a viable and necessary alternative to the indiscriminate expansion of the historically polluting construction sector—especially in China, where buildings from the 1980s-2000s are aging rapidly.

 

Yang cites the Citigroup Tower in Shanghai as a landmark example—a large, complex building that underwent a complete retrofit focused on energy efficiency and technological updates: “We used BIM to design the workflow schedule, what time you can move some parts out and move some parts in. […] The contract required 60 days to complete, but we only used 40 days. The customer was very satisfied.”

 

 

A key element in this process was the development of custom equipment, like smaller modular magnetic bearing centrifugal chillers that could fit in elevators and be installed in buildings with spatial constraints—a crucial innovation for dense urban environments: “At many sites last year, we released the modular magnetic bearing centrifugal chiller, the size and the quantity, maybe 30% less. […] You don’t need a special tunnel to transfer the machine inside.” These solutions make modernization possible even in older and densely occupied buildings, without major structural interventions—an important contribution to reducing the environmental and operational impact of construction.

 

AI as a Complementary Agent, Not a Decision-Maker

 

Despite its potential Yang sees AI as a tool to assist, not replace, human decision-making. “AI is a very good agent for our expert engineers. […] It assists but doesn’t decide. The decision is made by an expert.”

 

Another major challenge is ensuring accessibility for all user profiles, including those unfamiliar with digital interfaces: “Not everyone wants or is able to use an app to turn on the air conditioning. So we created physical panels with just three buttons: on, off and mode. Simple and efficient.” These intuitive and inclusive solutions have been applied in old buildings like Shanghai’s Lilong and Beijing’s Hutong , integrating sensors and climate control without altering the original architectural structure.

 

Architecture as Part of a Digital Ecosystem Aimed at Efficiency

 

For Yang, the role of the architect must expand. Designing buildings today requires more than form—it demands understanding performance, integration, and data: “Right now, the market requires architecture, everything, not only art. You need the art, structure, mechanic, technical communication, dataset together.” Midea aims to build this ecosystem through partnerships with over 50,000 companies, enabling scalable smart solutions across regions and sectors. One of the most significant transformations noted by Yang is the company’s business model shift: they no longer sell just products, but deliver measurable outcomes:

 

“We are not only providing the chiller. We provide the chiller project bound with the software or service together and the promise, the result. You can test not using Midea tech.”

 

 

This performance-based model is already being implemented outside China, in countries likeVietnam, where clients  pay based on efficiency delivered, requiring real integration between hardware, software, technical support, and independent auditing. Despite tech advancements, a major obstacle remains: the lack of standardized technical data, particularly for BIM and AI integration. The conference addressed this with proposals for new performance and auditing protocols, especially in critical sectors like data centers and industrial hubs: “If we have a standard, the AI can know what the chiller can do. This is important. […] We have less standards in this market.”

 

What emerges from Pengyu Yang’s insights and the broader spirit of the TRUE Conference is the acknowledgment that transformation is already underway—and we must adapt with sensitivity, strategy, and ethics.

 

 

The challenge is not merely adopting new technologies, but making them dialogue with social, historical, and climatic contexts. The conference reflects Midea Building Technologies’ commitment to leading green and low-carbon solutions, marking a paradigm shift in sustainable development, powered by AI and digitalization, and driven by system integration, lifecycle design, and ecosystem expansion.

 

 

Guest Feature by Eduardo Souza / ArchDaily

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oppenheim architecture unveils all-red vlore beach tower as part of albania’s coastal revival

Oppenheim Architecture reveals 21-story landmark in Albania

 

Set against the shimmering backdrop of the Adriatic Sea, Vlore Beach Tower by Oppenheim Architecture introduces a striking presence to Albania’s fast-changing waterfront skyline as part of the city’s Beach Urban Development (find designboom’s previous coverage here).

 

Just three kilometers south of Vlore’s historic center, this all-red architectural landmark is taking shape and is currently under construction. Rising 21 stories from a prominent corner site along the developing marina district of the city, the project responds to a place in flux. As Vlore grows and its waterfront transforms, this residential tower aims to anchor that change.

all visualizations by MIR 

 

 

all-red concrete facade envelopes Vlore Beach Tower

 

For the design, the Miami- and Basel-based team at Oppenheim Architecture design takes cues from the idea of genius loci, the spirit of place, a concept made famous by Norwegian architect and theorist Christian Norberg-Schulz. Vlore Beach Tower aims to belong to its setting, an intention that comes through in its material choices. The facade is made of bush-hammered concrete, its warm reddish tone reflecting the mineral palette of southern Albania. Loggias wrap around each residential level, offering shade, air, and framed views of the sea, extending daily life outdoors in a way that feels natural for the Mediterranean climate.

 

At street level, a large volumetric carve-out forms a public plaza and retail frontage, activating the base of the tower and connecting it to the beach and the adjacent Vlore Beach Masterplan. This threshold invites passersby into the space, encouraging movement between the promenade, the marina, and the tower’s public realm. Part of this base includes a media wall of vertical LED strips, which can display digital art, storytelling, or even local events. 

this all-red architectural landmark is taking shape and is currently under construction

 

 

107 residential units compose the project

 

Vlore Beach Tower houses 107 residential units, ranging from compact one-bedrooms to expansive duplex penthouses, each oriented for optimal views and daylight. The uppermost floor is reserved as a private sanctuary for the penthouses’ resting spaces, while a rooftop bar offers panoramic views of the water and the city beyond — becoming a shared social landmark. Circulation is kept clear and intuitive, with dedicated entrances for residences, offices, the rooftop venue, and the underground garage, the latter of which preserves the ground plane as a fully walkable and public urban surface.

 

Through this project, Oppenheim Architecture aims to contribute meaningfully to the transformation of Albania’s southern coastline with a design that suggests a model of contextual sensitivity. 

the project responds to a place in flux

at street level, a large volumetric carve-out forms a public plaza and retail frontage

a striking presence to Albania’s fast-changing skyline

this residential tower aims to anchor the Vlore waterfront transformation

the warm reddish tone reflects the mineral palette of southern Albania

extending daily life outdoors

loggias wrap around each residential level, offering shade, air, and framed views of the sea

Vlore Beach Tower houses 107 residential units

the uppermost floor is reserved as a private sanctuary for the penthouses’ resting spaces

encouraging movement between the promenade, the marina, and the tower’s public realm

rising 21 stories from a prominent corner site along the developing marina district of the city

a media wall of vertical LED strips can display digital art, storytelling, or even local events

 

project info:

 

name: Vlore Beach Tower

architect: Oppenheim Architecture @oppenheimarchitecture

location: Vlore, Albania

land area: 1,558 square meters

built-up area: 16,576 square meters

 

client: Materia Cons 01

architect of record: Laago Architects

Oppenheim team: Chad Oppenheim, Beat Huesler, Tom McKeogh, Rasem Kamal, Jose Maria Urbiola, Joana Sousa, Kristijan Markoc, Daniela Abella, Olha Tymczuk, Martino Cucurnia, Inaya Berger, Samuel Heitz

visualizations: MIR @mir.no

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